Custom skins in 03dl
#1

Is it possible to put textures of objects like the Kevlar vest on server version 03dl? I saw the tutorial and put it but I do not know how to put this object
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#2

Yes, it's possible to add custom models of objects.
As long as you use that model ID you typed in the artconfig.txt file in any functions, you should be able to what you're trying to do.

AddSimpleModel(virtualworld, baseid, newid, dffname[], txdname[]);

For example, if a custom model I added is using the newid of -2000, then I'd type..
SetPlayerAttachedObject(playerid, 1, -2000, 1);
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#3

Quote:
Originally Posted by DatGuySleepy
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Yes, it's possible to add custom models of objects.
As long as you use that model ID you typed in the artconfig.txt file in any functions, you should be able to what you're trying to do.

AddSimpleModel(virtualworld, baseid, newid, dffname[], txdname[]);

For example, if a custom model I added is using the newid of -2000, then I'd type..
SetPlayerAttachedObject(playerid, 1, -2000, 1);
but is a way to put this custom object in shop?
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