31.10.2018, 04:52
Well some bots are going to the checkpoint when is activated but is a small ammount so my question is how I can get more bots in the checkpoint
There is the code:
There is the code:
Code:
forward crearPuntoControl(); public crearPuntoControl() { idPuntoActual = random(sizeof(puntosControl)); foreach(new i : Player) { SendClientMessage(i, -1, getMensaje(i, "ANNOUNCE0")); SendClientMessage(i, -1, getMensaje(i, "ANNOUNCE1")); getMensajeA(i, "ANNOUNCE2", consulta, sizeof(consulta), lugarPunto[idPuntoActual]); SendClientMessage(i, -1, consulta); SendClientMessage(i, -1, getMensaje(i, "ANNOUNCE3")); SendClientMessage(i, ROJO_FF, getMensaje(i, "ANNOUNCE4")); SetPlayerCheckpoint(i, puntosControl[idPuntoActual][0], puntosControl[idPuntoActual][1], puntosControl[idPuntoActual][2], TAMANO_PUNTO); } new Float:pos_x, Float:pos_y, Float:pos_z; pos_x = puntosControl[idPuntoActual][0]; pos_y = puntosControl[idPuntoActual][1]; pos_z = puntosControl[idPuntoActual][2]; for(new i = 1; i<=MAX_ZOMBIES-(MAX_ZOMBIES/7); i++) { if(FCNPC_IsValid(MAX_PLAYERS-i) && !FCNPC_IsStreamedForAnyone(MAX_PLAYERS-i)) { FCNPC_SetPosition(i, pos_x, pos_y, pos_z); getMovementPosition(pos_x, pos_y, pos_z); FCNPC_GoTo(i, pos_x, pos_y, pos_z + 1.2, MOVE_TYPE_RUN, MOVE_SPEED_RUN); } } }