Virtual World issue
#1

I'm encountering a very odd bug, when the virtual world changes for a specified player -- and then gets set back to whatever it was (0 for example), the said player won't be able to see any other players anymore, nor vehicles. However, other players can see him/her.

I'd like to put an emphasis that this is not a difference in virtual world problem, I've already debugged that (and what solidifies this is the fact that other players can see the bugged player). I've also debugged OnPlayerStreamIn/OnPlayerStreamOut and they're working fine (bugged player streams in for other players but they don't stream in for him). This is not happening on my Windows server, only on the Linux server.

PS: When the bugged player reconnects, everything is back to normal but once their VW changes again, the same thing perpetuates.
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#2

Solved: Turning off useartwork in server.cfg fixed this issue. This bug occurs when you have an empty model folder and useartwork is enabled.
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