18.07.2018, 10:34
(
Последний раз редактировалось TuNiSiAnO1; 18.07.2018 в 11:28.
)
hello i have made this small system to deliver clothes to stores everything works as it should only one small problem when i enter the urban checkpoint nothing happen the checkpoint dosent disappear and no payout nothing happen at all whats im doing wrong
PHP код:
else if(checkpointid == BincoC)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) return SendClientMessage(playerid,Red,"You must be in vehicle");
UrbanC = CreateDynamicCP(2112.9053,-1216.8213,23.8047,5.0,-1,0,playerid,100.0,-1,0);
SendClientMessage(playerid,Roz,"{FFFFFF}Deliver the clothes to {FF0000}Sub UrBan {FFFFFF}store");
GameTextForPlayer(playerid,"~w~Payout: ~g~$1000",5000,3);
GivePlayerMoney(playerid,1000);
PlayerPlaySound(playerid,1083,0,0,0);
DestroyDynamicCP(BincoC);
UrbanM = SetPlayerMapIcon(playerid,0,2112.9053,-1216.8213,23.8047,0,Red,MAPICON_GLOBAL);
RemovePlayerMapIcon(playerid,BincoM);
}
else if(checkpointid == UrbanC)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) return SendClientMessage(playerid,Red,"You must be in vehicle");
ZIPC = CreateDynamicCP(1458.2532,-1140.1621,24.0717,5.0,-1,0,playerid,100.0,-1,0);
SendClientMessage(playerid,Roz,"{FFFFFF}Deliver the clothes to {FF0000}ZIP {FFFFFF}store");
GameTextForPlayer(playerid,"~w~Payout: ~g~$1000",5000,3);
GivePlayerMoney(playerid,1000);
DestroyDynamicCP(UrbanC);
ZIPM = SetPlayerMapIcon(playerid,0,1458.2532,-1140.1621,24.0717,0,Red,MAPICON_GLOBAL);
RemovePlayerMapIcon(playerid,UrbanM);
}
else if(checkpointid == ZIPC)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) return SendClientMessage(playerid,Red,"You must be in vehicle");
DSC = CreateDynamicCP(449.0173,-1479.9250,30.6334,5.0,-1,0,playerid,100.0,-1,0);
SendClientMessage(playerid,Roz,"{FFFFFF}Deliver the clothes to {FF0000}DS {FFFFFF}store");
GameTextForPlayer(playerid,"~w~Payout: ~g~$1000",5000,3);
GivePlayerMoney(playerid,1000);
DestroyDynamicCP(ZIPC);
DSM = SetPlayerMapIcon(playerid,0,449.0173,-1479.9250,30.6334,0,Red,MAPICON_GLOBAL);
RemovePlayerMapIcon(playerid,ZIPM);
}
else if(checkpointid == DSC)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) return SendClientMessage(playerid,Red,"You must be in vehicle");
VictimC = CreateDynamicCP(454.0008,-1501.6689,30.8753,5.0,-1,0,playerid,100.0,-1,0);
SendClientMessage(playerid,Roz,"{FFFFFF}Deliver the clothes to {FF0000}Victim {FFFFFF}store");
GameTextForPlayer(playerid,"~w~Payout: ~g~$1000",5000,3);
GivePlayerMoney(playerid,1000);
PlayerPlaySound(playerid,1083,0,0,0);
DestroyDynamicCP(DSC);
}