26.06.2018, 14:53
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Последний раз редактировалось Suikast; 26.06.2018 в 16:15.
Причина: 1 line
)
Guys like the Title my Problem is MySQL really i dont know how to fix.
Can u guys help me.
These are my Errors from mysql_log:
and i use the Cache_get_field_content_int here on script: there are much lines i have copied 2 examples but the others are same like These both...
Can u guys help me.
These are my Errors from mysql_log:
Quote:
[15:17:33 06/26/18] [WARNING] CMySQLHandle::Create - connection already exists [15:17:33 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:17:33 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:17:33 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:17:33 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:17:33 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:17:33 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:18:11 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:23:18 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:23:18 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:23:18 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:23:18 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:23:18 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype [15:24:58 06/26/18] [ERROR] cache_get_field_content_int - invalid datatype |
Quote:
forward MDC_PlayerLookup(playerid, username[]); public MDC_PlayerLookup(playerid, username[]) { if(!cache_get_row_count(connectionID)) { SendClientMessage(playerid, COLOR_GREY, "That player doesn't exist and therefore has no information to view."); ShowPlayerDialog(playerid, DIALOG_PLAYERLOOKUP, DIALOG_STYLE_INPUT, "Player lookup", "Enter the full name of the player to lookup:", "Submit", "Cancel"); } else { new string[512]; PlayerInfo[playerid][pSelected] = cache_get_field_content_int(0, "uid"); format(string, sizeof(string), "Name: %s\nGender: %s\nAge: %i years old\nCrimes commited: %i\nTimes arrested: %i\nWanted level: %i/6\nDrivers license: %s", username, (cache_get_field_content_int(0, "gender") == 2) ? ("Female") : ("Male"), cache_get_field_content_int(0, "age"), cache_get_field_content_int(0, "crimes"), cache_get_field_content_int(0, "arrested"), cache_get_field_content_int(0, "wantedlevel"), cache_get_field_content_int(0, "carlicense") ? ("Yes") : ("No")); ShowPlayerDialog(playerid, DIALOG_MDCPLAYER1, DIALOG_STYLE_MSGBOX, "Player lookup", string, "Options", "Cancel"); } } |
Quote:
forward OnPlayerSpawnVehicle(playerid, parked); public OnPlayerSpawnVehicle(playerid, parked) { if(!cache_get_row_count(connectionID)) { SendClientMessage(playerid, COLOR_GREY, "The slot specified contains no valid vehicle which you can spawn."); } else { for(new i = 0; i < MAX_VEHICLES; i ++) { if(IsValidVehicle(i) && VehicleInfo[i][vID] == cache_get_field_content_int(0, "id")) { return SendClientMessage(playerid, COLOR_GREY, "This vehicle is spawned already. /findcar to track it."); } } if(GetSpawnedVehicles(playerid) >= MAX_SPAWNED_VEHICLES) { return SendClientMessageEx(playerid, COLOR_GREY, "You can't have more than %i vehicles spawned at a time.", MAX_SPAWNED_VEHICLES); } new modelid = cache_get_field_content_int(0, "modelid"), Float = cache_get_field_content_float(0, "pos_x"), Float:y = cache_get_field_content_float(0, "pos_y"), Float:z = cache_get_field_content_float(0, "pos_z"), Float:a = cache_get_field_content_float(0, "pos_a"), color1 = cache_get_field_content_int(0, "color1"), color2 = cache_get_field_content_int(0, "color2"), vehicleid; vehicleid = CreateVehicle(modelid, x, y, z, a, color1, color2, -1); if(vehicleid != INVALID_VEHICLE_ID) { ResetVehicle(vehicleid); cache_get_field_content(0, "owner", VehicleInfo[vehicleid][vOwner], connectionID, MAX_PLAYER_NAME); cache_get_field_content(0, "plate", VehicleInfo[vehicleid][vPlate], connectionID, 32); VehicleInfo[vehicleid][vID] = cache_get_field_content_int(0, "id"); VehicleInfo[vehicleid][vOwnerID] = cache_get_field_content_int(0, "ownerid"); VehicleInfo[vehicleid][vPrice] = cache_get_field_content_int(0, "price"); VehicleInfo[vehicleid][vTickets] = cache_get_field_content_int(0, "tickets"); VehicleInfo[vehicleid][vLocked] = cache_get_field_content_int(0, "locked"); VehicleInfo[vehicleid][vHealth] = cache_get_field_content_float(0, "health"); VehicleInfo[vehicleid][vPaintjob] = cache_get_field_content_int(0, "paintjob"); VehicleInfo[vehicleid][vInterior] = cache_get_field_content_int(0, "interior"); VehicleInfo[vehicleid][vWorld] = cache_get_field_content_int(0, "world"); VehicleInfo[vehicleid][vNeon] = cache_get_field_content_int(0, "neon"); VehicleInfo[vehicleid][vNeonEnabled] = cache_get_field_content_int(0, "neonenabled"); VehicleInfo[vehicleid][vTrunk] = cache_get_field_content_int(0, "trunk"); VehicleInfo[vehicleid][vMods][0] = cache_get_field_content_int(0, "mod_1"); VehicleInfo[vehicleid][vMods][1] = cache_get_field_content_int(0, "mod_2"); VehicleInfo[vehicleid][vMods][2] = cache_get_field_content_int(0, "mod_3"); VehicleInfo[vehicleid][vMods][3] = cache_get_field_content_int(0, "mod_4"); VehicleInfo[vehicleid][vMods][4] = cache_get_field_content_int(0, "mod_5"); VehicleInfo[vehicleid][vMods][5] = cache_get_field_content_int(0, "mod_6"); VehicleInfo[vehicleid][vMods][6] = cache_get_field_content_int(0, "mod_7"); VehicleInfo[vehicleid][vMods][7] = cache_get_field_content_int(0, "mod_8"); VehicleInfo[vehicleid][vMods][8] = cache_get_field_content_int(0, "mod_9"); VehicleInfo[vehicleid][vMods][9] = cache_get_field_content_int(0, "mod_10"); VehicleInfo[vehicleid][vMods][10] = cache_get_field_content_int(0, "mod_11"); VehicleInfo[vehicleid][vMods][11] = cache_get_field_content_int(0, "mod_12"); VehicleInfo[vehicleid][vMods][12] = cache_get_field_content_int(0, "mod_13"); VehicleInfo[vehicleid][vMods][13] = cache_get_field_content_int(0, "mod_14"); VehicleInfo[vehicleid][vCash] = cache_get_field_content_int(0, "cash"); VehicleInfo[vehicleid][vMaterials] = cache_get_field_content_int(0, "materials"); VehicleInfo[vehicleid][vWeed] = cache_get_field_content_int(0, "weed"); VehicleInfo[vehicleid][vCocaine] = cache_get_field_content_int(0, "cocaine"); VehicleInfo[vehicleid][vMeth] = cache_get_field_content_int(0, "meth"); VehicleInfo[vehicleid][vPainkillers] = cache_get_field_content_int(0, "painkillers"); VehicleInfo[vehicleid][vWeapons][0] = cache_get_field_content_int(0, "weapon_1"); VehicleInfo[vehicleid][vWeapons][1] = cache_get_field_content_int(0, "weapon_2"); VehicleInfo[vehicleid][vWeapons][2] = cache_get_field_content_int(0, "weapon_3"); VehicleInfo[vehicleid][vHPAmmo] = cache_get_field_content_int(0, "hpammo"); VehicleInfo[vehicleid][vPoisonAmmo] = cache_get_field_content_int(0, "poisonammo"); VehicleInfo[vehicleid][vFMJAmmo] = cache_get_field_content_int(0, "fmjammo"); VehicleInfo[vehicleid][vGang] = -1; VehicleInfo[vehicleid][vFactionType] = FACTION_NONE; VehicleInfo[vehicleid][vJob] = JOB_NONE; VehicleInfo[vehicleid][vRespawnDelay] = -1; VehicleInfo[vehicleid][vModel] = modelid; VehicleInfo[vehicleid][vPosX] = x; VehicleInfo[vehicleid][vPosY] = y; VehicleInfo[vehicleid][vPosZ] = z; VehicleInfo[vehicleid][vPosA] = a; VehicleInfo[vehicleid][vColor1] = color1; VehicleInfo[vehicleid][vColor2] = color2; VehicleInfo[vehicleid][vObjects][0] = INVALID_OBJECT_ID; VehicleInfo[vehicleid][vObjects][1] = INVALID_OBJECT_ID; VehicleInfo[vehicleid][vTimer] = -1; vehicleFuel[vehicleid] = cache_get_field_content_int(0, "fuel"); adminVehicle{vehicleid} = false; ReloadVehicle(vehicleid); if(!parked) { SendClientMessageEx(playerid, COLOR_AQUA, "You have spawned your {FF6347}%s{33CCFF} which is located in {F7A763}%s{33CCFF}. /findcar to track it.", GetVehicleName(vehicleid), GetVehicleZoneName(vehicleid)); } } } return 1; } |