29.04.2018, 03:40
pawn Код:
new Float:qu[3];
HouseInfo[id][hPosX] = dini_Float(file, "HousePosX");
HouseInfo[id][hPosY] = dini_Float(file, "HousePosY");
HouseInfo[id][hPosZ] = dini_Float(file, "HousePosZ");
format(hString, sizeof(hString), "{0077FF}[{FFFFFF}%s's House{0077FF}]\n{0077FF}ID: {FFFFFF}%d", HouseInfo[id][hOwner], HouseInfo[id][hID]);
HouseInfo[id][hTextLabel] = CreateDynamic3DTextLabel(hString, -1, HouseInfo[id][hPosX], HouseInfo[id][hPosY], HouseInfo[id][hPosZ], 10.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, HouseInfo[id][hVirtualWorld], HouseInfo[id][hInterior], -1, 100.0);
pawn Код:
HouseInfo[id][hTextLabel] = HouseInfo[id][hTextLabel] = CreateDynamic3DTextLabel(hString, -1, HouseInfo[id][hPosX], HouseInfo[id][hPosY], HouseInfo[id][hPosZ], 10.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, HouseInfo[id][hVirtualWorld], HouseInfo[id][hInterior], -1, 100.0);
here my enum for the HouseInfo if you need it
pawn Код:
enum hEnum {
hID,
hOwner,
Float:hPosX,
Float:hPosY,
Float:hPosZ,
hRentPrice,
hBuyable,
hPrice,
hRentable,
hTextLabel[500],
hVirtualWorld,
hInterior,
Float:hIntPosX,
Float:hIntPosY,
Float:hIntPosZ
}