Texture Issue
#1

Hello,

I've been recently working with custom objects based on defaults one from game. I've just used plane (mesh), edit it and cover with another texture also from gta3.img and everything like model shape and collision works fine but when I'm close to custom object another, strange and unknown for me texture appears. It looks like a leafs or another form of nature I've followed any step provided by KalcoR tutorial https://sampforum.blast.hk/showthread.php?tid=643636 including vertex lighting.

There's a result from Blender 3D (every name and txd files are fine): https://i.imgur.com/LYkOf3M.png
Result from the game: https://i.imgur.com/C0mIRkE.jpg https://i.imgur.com/vU0JouP.jpg

Any idea what can be a cause of problem? Thanks for help in advance.
Reply
#2

You must subdivite the plane to smaller pieces (max 100 units)
Reply
#3

It's default plane mesh from game, I'v just deleted another objects which was attached to the ground and changed texture on mesh to only one also deleted materials that I'm not using. https://i.imgur.com/gzry1Cw.png https://i.imgur.com/cOGYDWA.jpg
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)