24.03.2018, 23:23
I make a textdraw for each player join , is not global text draw but i block there
What can be?Thanks for help
PHP код:
D:\Server de samp\filterscripts\textdraw.pwn(18) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(19) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(20) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(21) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(22) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(23) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(24) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(25) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(26) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(27) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(28) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(29) : warning 213: tag mismatch
D:\Server de samp\filterscripts\textdraw.pwn(30) : warning 213: tag mismatch
PHP код:
new Text:textdraw1[MAX_PLAYERS];
PHP код:
textdraw1[playerid] = CreatePlayerTextDraw(playerid, -28.000000, 348.812500, "");
PlayerTextDrawLetterSize(playerid, textdraw1[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, textdraw1[playerid], 90.000000, 90.000000);
PlayerTextDrawAlignment(playerid, textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, textdraw1[playerid], -1);
PlayerTextDrawSetShadow(playerid, textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, textdraw1[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, textdraw1[playerid], 5);
PlayerTextDrawSetProportional(playerid, textdraw1[playerid], 0);
PlayerTextDrawSetShadow(playerid, textdraw1[playerid], 0);
PlayerTextDrawSetPreviewModel(playerid, textdraw1[playerid], 0);
PlayerTextDrawSetPreviewRot(playerid, textdraw1[playerid], 0.000000, 0.000000, 15.000000, 1.000000);
TextDrawShowForPlayer(playerid,Text:textdraw1[playerid]);