10.11.2017, 01:09
It should be possible now to directly edit models in game in a primitive manner. The first prototype should just be able to create a simple cube as already demonstrated here https://sampforum.blast.hk/showthread.php?tid=643636 That would open the door to a functions such as.
CreateBoxModel();
CreateSphereModel();
CreateRectangleModel();
It could even be possible to create a whole new kind of map editor that goes far beyond just manipulating the placement of objects. Think of being able to use these functions to create a complex of objects then group them all and export as a single object. There is a lot of possibilities but I really think a plugin of some sort will open the door wide.
CreateBoxModel();
CreateSphereModel();
CreateRectangleModel();
It could even be possible to create a whole new kind of map editor that goes far beyond just manipulating the placement of objects. Think of being able to use these functions to create a complex of objects then group them all and export as a single object. There is a lot of possibilities but I really think a plugin of some sort will open the door wide.