01.10.2017, 14:06
I have something like this:
In a timer i do something like this because i need to resize both turfs:
When i print out the IDs of gangturf1 and gangturf2 they're both 0. Why the frcking hell is this happening?
pawn Код:
new gangturf1;
new gangturf2;
pawn Код:
public Timer()
{
DestroyGangZone(gangturf1);
DestroyGangZone(gangturf2);
gangturf1 = GangZoneCreate(...);
gangturf2 = GangZoneCreate(...);
return 1;
}
When i print out the IDs of gangturf1 and gangturf2 they're both 0. Why the frcking hell is this happening?