22.08.2017, 16:39
Hey
I have a very big problem with my saving/loading system on mysql R41 :/
When I start the server, it take very long time to load data and some table doesn't load with each others
I have put this in OnGameModeInit :
Some tables like "vehicle_Load" don't want to load
This is the vehicle_Load :
how ?
I have a very big problem with my saving/loading system on mysql R41 :/
When I start the server, it take very long time to load data and some table doesn't load with each others
I have put this in OnGameModeInit :
Quote:
mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_bizz","bizz_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_uniquebizz","uniquebizz_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_houses","house_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_houses_furnitures","house_LoadFurnitur es"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_vehicles","vehicle_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_camera","camera_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_factions_polices","police_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_factions_polices_fines","police_FineLoad"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_factions_governements","governement_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_factions_sannews WHERE id=1","sannews_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_factions_illegals","faction_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_factions_illegals_seeds","seed_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_factions_illegals_tags","tag_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_garages","garage_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_stop","stop_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_atms","atm_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_distribs","distrib_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_trash","trash_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_bins","bin_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_phones","phonecab_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_maps","map_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_gps","gps_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_signs","sign_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_spawn","spawn_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_interiors","interior_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_dealership","dealerShip_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_tree","tree_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_zones","zone_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_gates","gate_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_drops","drop_Load"); mysql_pquery(MYSQL,"SELECT * FROM lvrp_server_ads","ad_Load"); |
This is the vehicle_Load :
Quote:
forward vehicle_Load(); public vehicle_Load() { new tmpVehicles=1; cache_get_row_count(tmpVehicles); for (new i=0; i<tmpVehicles; i++) { /*if(cache_get_value_name_int(i,"Type") == CAR_OWN) // Vйhicules joueurs {continue;}*/ cache_get_value_name_int(i,"id", vehicle[totalVehicles][SQLID]); cache_get_value_name_int(i,"Model", vehicle[totalVehicles][cModel]); cache_get_value_name_float(i,"Pos_x", vehicle[totalVehicles][cLocationx]); cache_get_value_name_float(i,"Pos_y", vehicle[totalVehicles][cLocationy]); cache_get_value_name_float(i,"Pos_z", vehicle[totalVehicles][cLocationz]); cache_get_value_name_float(i,"Angle", vehicle[totalVehicles][cAngle]); cache_get_value_name_int(i,"Color1", vehicle[totalVehicles][cColorOne]); cache_get_value_name_int(i,"Color2", vehicle[totalVehicles][cColorTwo]); cache_get_value_name(i,"Owner",vehicle[totalVehicles][cOwner], 32); cache_get_value_name_int(i,"SQLID", vehicle[totalVehicles][ownerSQLID]); cache_get_value_name(i,"Description",vehicle[totalVehicles][cDescription], 12; cache_get_value_name_int(i,"Price", vehicle[totalVehicles][cValue]); cache_get_value_name(i,"License",vehicle[totalVehicles][cLicense], 24); cache_get_value_name_int(i,"Owned", vehicle[totalVehicles][cOwned]); cache_get_value_name_int(i,"Locked", vehicle[totalVehicles][cLock]); cache_get_value_name_int(i,"Statut", vehicle[totalVehicles][cStatut]); cache_get_value_name_int(i,"Type", vehicle[totalVehicles][cType]); cache_get_value_name_float(i,"Armour", vehicle[totalVehicles][cArmour]); cache_get_value_name_int(i,"Rob", vehicle[totalVehicles][cRob]); cache_get_value_name_int(i,"Neon", vehicle[totalVehicles][cNeon]); cache_get_value_name_int(i,"Gas", vehicle[totalVehicles][cGas]); cache_get_value_name_int(i,"Mod1", vehicle[totalVehicles][tExhausts]); cache_get_value_name_int(i,"Mod2", vehicle[totalVehicles][tFrontBumper]); cache_get_value_name_int(i,"Mod3", vehicle[totalVehicles][tRearBumper]); cache_get_value_name_int(i,"Mod4", vehicle[totalVehicles][tRoof]); cache_get_value_name_int(i,"Mod5", vehicle[totalVehicles][tSpoilers]); cache_get_value_name_int(i,"Mod6", vehicle[totalVehicles][tSideBumper]); cache_get_value_name_int(i,"Mod7", vehicle[totalVehicles][tWheels]); cache_get_value_name_int(i,"Mod8", vehicle[totalVehicles][tHydraulics]); cache_get_value_name_int(i,"Mod9", vehicle[totalVehicles][tNitro]); cache_get_value_name_int(i,"Mod10", vehicle[totalVehicles][tSideBumper2]); cache_get_value_name_int(i,"PaintJob", vehicle[totalVehicles][paintjob]); cache_get_value_name_int(i,"Interior", vehicle[totalVehicles][cInt]); cache_get_value_name_int(i,"VW", vehicle[totalVehicles][cVW]); cache_get_value_name_int(i,"Meter", vehicle[totalVehicles][cMeter]); cache_get_value_name_int(i,"KiloMeter", vehicle[totalVehicles][cKiloMeter]); cache_get_value_name_int(i,"Cash", vehicle[totalVehicles][cCash]); cache_get_value_name_int(i,"Rank", vehicle[totalVehicles][cRank]); cache_get_value_name_int(i,"JobCity", vehicle[totalVehicles][cJobCity]); cache_get_value_name_int(i,"Brid", vehicle[totalVehicles][cBrid]); cache_get_value_name_int(i,"Tires", vehicle[totalVehicles][cTires]); cache_get_value_name_int(i,"Panels", vehicle[totalVehicles][cPanels]); cache_get_value_name_int(i,"Doors", vehicle[totalVehicles][cDoors]); cache_get_value_name_int(i,"Lights", vehicle[totalVehicles][cLights]); cache_get_value_name_float(i,"Health", vehicle[totalVehicles][cHealth]); cache_get_value_name_int(i,"Wep1", vehicle[totalVehicles][cWep][0]); cache_get_value_name_int(i,"Ammo1", vehicle[totalVehicles][cAmmo][0]); cache_get_value_name_int(i,"Wep2", vehicle[totalVehicles][cWep][1]); cache_get_value_name_int(i,"Ammo2", vehicle[totalVehicles][cAmmo][1]); cache_get_value_name_int(i,"Wep3", vehicle[totalVehicles][cWep][2]); cache_get_value_name_int(i,"Ammo3", vehicle[totalVehicles][cAmmo][2]); cache_get_value_name_int(i,"Wep4", vehicle[totalVehicles][cWep][3]); cache_get_value_name_int(i,"Ammo4", vehicle[totalVehicles][cAmmo][3]); cache_get_value_name_int(i,"Wep5", vehicle[totalVehicles][cWep][4]); cache_get_value_name_int(i,"Ammo5", vehicle[totalVehicles][cAmmo][4]); cache_get_value_name_int(i,"Wep6", vehicle[totalVehicles][cWep][5]); cache_get_value_name_int(i,"Ammo6", vehicle[totalVehicles][cAmmo][5]); cache_get_value_name_int(i,"Wep7", vehicle[totalVehicles][cWep][6]); cache_get_value_name_int(i,"Ammo7", vehicle[totalVehicles][cAmmo][6]); cache_get_value_name_int(i,"Wep8", vehicle[totalVehicles][cWep][7]); cache_get_value_name_int(i,"Ammo8", vehicle[totalVehicles][cAmmo][7]); cache_get_value_name_int(i,"Wep9", vehicle[totalVehicles][cWep][8]); cache_get_value_name_int(i,"Ammo9", vehicle[totalVehicles][cAmmo][8]); cache_get_value_name_int(i,"Wep10", vehicle[totalVehicles][cWep][9]); cache_get_value_name_int(i,"Ammo10", vehicle[totalVehicles][cAmmo][9]); cache_get_value_name_int(i,"iM1", vehicle[totalVehicles][cItemM][0]); cache_get_value_name_int(i,"iQ1", vehicle[totalVehicles][cItemQ][0]); cache_get_value_name_int(i,"iM2", vehicle[totalVehicles][cItemM][1]); cache_get_value_name_int(i,"iQ2", vehicle[totalVehicles][cItemQ][1]); cache_get_value_name_int(i,"iM3", vehicle[totalVehicles][cItemM][2]); cache_get_value_name_int(i,"iQ3", vehicle[totalVehicles][cItemQ][2]); cache_get_value_name_int(i,"iM4", vehicle[totalVehicles][cItemM][3]); cache_get_value_name_int(i,"iQ4", vehicle[totalVehicles][cItemQ][3]); cache_get_value_name_int(i,"iM5", vehicle[totalVehicles][cItemM][4]); cache_get_value_name_int(i,"iQ5", vehicle[totalVehicles][cItemQ][4]); cache_get_value_name_int(i,"iM6", vehicle[totalVehicles][cItemM][5]); cache_get_value_name_int(i,"iQ6", vehicle[totalVehicles][cItemQ][5]); cache_get_value_name_int(i,"iM7", vehicle[totalVehicles][cItemM][6]); cache_get_value_name_int(i,"iQ7", vehicle[totalVehicles][cItemQ][6]); cache_get_value_name_int(i,"iM8", vehicle[totalVehicles][cItemM][7]); cache_get_value_name_int(i,"iQ8", vehicle[totalVehicles][cItemQ][7]); cache_get_value_name_int(i,"iM9", vehicle[totalVehicles][cItemM][8]); cache_get_value_name_int(i,"iQ9", vehicle[totalVehicles][cItemQ][8]); cache_get_value_name_int(i,"iM10", vehicle[totalVehicles][cItemM][9]); cache_get_value_name_int(i,"iQ10", vehicle[totalVehicles][cItemQ][9]); cache_get_value_name_int(i,"iM11", vehicle[totalVehicles][cItemM][10]); cache_get_value_name_int(i,"iQ11", vehicle[totalVehicles][cItemQ][10]); cache_get_value_name_int(i,"iM12", vehicle[totalVehicles][cItemM][11]); cache_get_value_name_int(i,"iQ12", vehicle[totalVehicles][cItemQ][11]); cache_get_value_name_int(i,"iM13", vehicle[totalVehicles][cItemM][12]); cache_get_value_name_int(i,"iQ13", vehicle[totalVehicles][cItemQ][12]); cache_get_value_name_int(i,"iM14", vehicle[totalVehicles][cItemM][13]); cache_get_value_name_int(i,"iQ14", vehicle[totalVehicles][cItemQ][13]); cache_get_value_name_int(i,"iM15", vehicle[totalVehicles][cItemM][14]); cache_get_value_name_int(i,"iQ15", vehicle[totalVehicles][cItemQ][14]); vehicle[totalVehicles][cBody]=-1; vehicle[totalVehicles][used] = 1; vehicle[totalVehicles][cWindows][0]=false; vehicle[totalVehicles][cWindows][1]=false; vehicle[totalVehicles][cWindows][2]=false; vehicle[totalVehicles][cWindows][3]=false; if(vehicle[totalVehicles][cHealth] < 350) {vehicle[totalVehicles][cHealth]=1000;} if(vehicle[totalVehicles][cType] == CAR_OWN) { SafeSetVehicleHealth(totalVehicles,vehicle[totalVehicles][cHealth]); UpdateVehicleDamageStatus(totalVehicles,vehicle[totalVehicles][cPanels],vehicle[totalVehicles][cDoors],vehicle[totalVehicles][cLights],vehicle[totalVehicles][cTires]); } else {vehicle[totalVehicles][cGas] = 100;} if(vehicle[totalVehicles][cVW] == CAR_INT_DEATH) {vehicle[totalVehicles][cVW]=0;} format(vehicle[totalVehicles][stream],256,"Aucun"); if(vehicle[totalVehicles][cType] > 0 && vehicle[totalVehicles][cType] < 10 ) // Siren sur le vйhicule {AddStaticVehicleEx(vehicle[totalVehicles][cModel],vehicle[totalVehicles][cLocationx],vehicle[totalVehicles][cLocationy],vehicle[totalVehicles][cLocationz]+1.0,vehicle[totalVehicles][cAngle],vehicle[totalVehicles][cColorOne],vehicle[totalVehicles][cColorTwo],-1,1);} else {AddStaticVehicleEx(vehicle[totalVehicles][cModel],vehicle[totalVehicles][cLocationx],vehicle[totalVehicles][cLocationy],vehicle[totalVehicles][cLocationz]+1.0,vehicle[totalVehicles][cAngle],vehicle[totalVehicles][cColorOne],vehicle[totalVehicles][cColorTwo],-1);} if(IsABike(totalVehicles) || IsAMoto(totalVehicles)) {vehicle[totalVehicles][cLock]=0;} tuning_Load(totalVehicles); totalVehicles++; } return 1; } |