02.05.2017, 21:35
hello!
Instead of putting, OnPlayerConnect
RemoveBuildingForPlayer(playerid,.....
is it possible to do a loop through all players slots to remove building in OnGamemodeinit?
Thanks
Instead of putting, OnPlayerConnect
RemoveBuildingForPlayer(playerid,.....
is it possible to do a loop through all players slots to remove building in OnGamemodeinit?
Thanks