[HELP]Textdraw problem
#1

Hello all! I have problem with textdraw! I made 10 textdraws. All of them appear, without the last 2. How can i fix this ? Any ideas?

Thanks!

+REP
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#2

Show your coding
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#3

Quote:
Originally Posted by 1fret
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Show your coding
Why you need of my code? The problem is in the last 2 textdraws!
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#4

Quote:
Originally Posted by Kraeror
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Why you need of my code? The problem is in the last 2 textdraws!
Because in order to figure out your problem, we need to see how you coded it to come up with a solution. It's like saying to a mechanic "fix my car", but without giving them the car to work on.
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#5

Here you are:
Quote:

for(new i = 0; i < MAX_PLAYERS; i++)
{
rob[i] = TextDrawCreate(250.000000, 400.000000, "");
TextDrawAlignment(rob[i],0);
TextDrawBackgroundColor(rob[i],0x000000ff);
TextDrawFont(rob[i],3);
TextDrawLetterSize(rob[i], 1.3,1.9);
TextDrawSetProportional(rob[i],1);
TextDrawSetShadow(rob[i],1);

robbank[i] = TextDrawCreate(250.000000, 400.000000, "");
TextDrawAlignment(robbank[i],0);
TextDrawBackgroundColor(robbank[i],0x000000ff);
TextDrawFont(robbank[i],3);
TextDrawLetterSize(robbank[i], 1.3,1.9);
TextDrawSetProportional(robbank[i],1);
TextDrawSetShadow(robbank[i],1);
}

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#6

There isn't anything to show so they will not show up
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#7

Quote:
Originally Posted by coool
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There isn't anything to show so they will not show up
What you need of ?
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#8

I mean the quotes are empty.
And the x, y pos of both is same.
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#9

Quote:
Originally Posted by coool
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I mean the quotes are empty.
And the x, y pos of both is same.
Yes, because i use TextDrawSetString in timer, but it's not because of this. I tried to put another textdraw, who worked in the end, but they does not show. I'm sure, the problem is in the limit, but the server is on 0.3.7 version and the limit there is 100 textdraws in a single client's screen! Do you have idea, how to fix this?

SRY FOR MY BAD ENGLISH!
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#10

Any ideas?
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