Need Help With Textdraw
#1

Where to put code i use ipleomax:
Код:
new PlayerText:Textdraw[50][MAX_PLAYERS];


Textdraw[0][playerid] = CreatePlayerTextDraw(playerid, 382.625000, 161.916656, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw[0][playerid], 0.000000, 29.238893);
PlayerTextDrawTextSize(playerid, Textdraw[0][playerid], 637.375000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw[0][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw[0][playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw[0][playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[0][playerid], 0);

Textdraw[1][playerid] = CreatePlayerTextDraw(playerid, 461.875000, 160.416656, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[1][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[1][playerid], 3.125000, 266.583343);
PlayerTextDrawAlignment(playerid, Textdraw[1][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[1][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[1][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[1][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[1][playerid], 4);

Textdraw[2][playerid] = CreatePlayerTextDraw(playerid, 380.625000, 180.833343, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[2][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[2][playerid], 259.375000, -2.916687);
PlayerTextDrawAlignment(playerid, Textdraw[2][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[2][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[2][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[2][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[2][playerid], 4);

Textdraw[3][playerid] = CreatePlayerTextDraw(playerid, 470.625000, 159.833221, "Thong Tin Ca Nhan");
PlayerTextDrawLetterSize(playerid, Textdraw[3][playerid], 0.361248, 1.419165);
PlayerTextDrawTextSize(playerid, Textdraw[3][playerid], 122.500000, -21.583332);
PlayerTextDrawAlignment(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[3][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[3][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[3][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[3][playerid], 1);

Textdraw[4][playerid] = CreatePlayerTextDraw(playerid, 381.250000, 357.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4][playerid], 258.750000, 3.500000);
PlayerTextDrawAlignment(playerid, Textdraw[4][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[4][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[4][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[4][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[4][playerid], 4);

Textdraw[5][playerid] = CreatePlayerTextDraw(playerid, 391.250000, 162.750015, "Name");
PlayerTextDrawLetterSize(playerid, Textdraw[5][playerid], 0.224999, 1.016666);
PlayerTextDrawAlignment(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[5][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[5][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[5][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[5][playerid], 1);

Textdraw[6][playerid] = CreatePlayerTextDraw(playerid, 382.500000, 170.333328, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Textdraw[6][playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw[6][playerid], 87.500000, 169.166671);
PlayerTextDrawAlignment(playerid, Textdraw[6][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[6][playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw[6][playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw[6][playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw[6][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[6][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[6][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[6][playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw[6][playerid], 1);

Textdraw[7][playerid] = CreatePlayerTextDraw(playerid, 466.250000, 179.083328, "Level:");
PlayerTextDrawLetterSize(playerid, Textdraw[7][playerid], 0.253124, 1.424999);
PlayerTextDrawAlignment(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[7][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[7][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[7][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[7][playerid], 1);

Textdraw[8][playerid] = CreatePlayerTextDraw(playerid, 465.625000, 189.000015, "Gioi Tinh:");
PlayerTextDrawLetterSize(playerid, Textdraw[8][playerid], 0.231249, 1.249999);
PlayerTextDrawAlignment(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[8][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[8][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[8][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[8][playerid], 1);

Textdraw[9][playerid] = CreatePlayerTextDraw(playerid, 463.500000, 357.437500, "Crimes:");
PlayerTextDrawLetterSize(playerid, Textdraw[9][playerid], 0.272500, 1.359374);
PlayerTextDrawAlignment(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[9][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[9][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[9][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[9][playerid], 1);

Textdraw[10][playerid] = CreatePlayerTextDraw(playerid, 382.500000, 361.083251, "Ket Hon:");
PlayerTextDrawLetterSize(playerid, Textdraw[10][playerid], 0.253124, 1.220833);
PlayerTextDrawAlignment(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[10][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[10][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[10][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[10][playerid], 1);

Textdraw[11][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 197.750000, "Mau:");
PlayerTextDrawLetterSize(playerid, Textdraw[11][playerid], 0.345000, 1.315624);
PlayerTextDrawAlignment(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[11][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[11][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[11][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[11][playerid], 1);

Textdraw[12][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 206.500000, "Giap:");
PlayerTextDrawLetterSize(playerid, Textdraw[12][playerid], 0.317500, 1.381249);
PlayerTextDrawAlignment(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[12][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[12][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[12][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[12][playerid], 1);

Textdraw[13][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 217.875000, "Doi Bung:");
PlayerTextDrawLetterSize(playerid, Textdraw[13][playerid], 0.248000, 1.591249);
PlayerTextDrawAlignment(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[13][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[13][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[13][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[13][playerid], 1);

Textdraw[14][playerid] = CreatePlayerTextDraw(playerid, 462.500000, 228.375000, "Fitness:");
PlayerTextDrawLetterSize(playerid, Textdraw[14][playerid], 0.260000, 1.512499);
PlayerTextDrawAlignment(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[14][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[14][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[14][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[14][playerid], 1);

Textdraw[15][playerid] = CreatePlayerTextDraw(playerid, 464.500000, 239.312500, "Gio Choi:");
PlayerTextDrawLetterSize(playerid, Textdraw[15][playerid], 0.217500, 1.490624);
PlayerTextDrawAlignment(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[15][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[15][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[15][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[15][playerid], 1);

Textdraw[16][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 249.812500, "Quoc Gia:");
PlayerTextDrawLetterSize(playerid, Textdraw[16][playerid], 0.267499, 1.599999);
PlayerTextDrawAlignment(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[16][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[16][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[16][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[16][playerid], 1);

Textdraw[17][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 261.625000, "Bao Hiem:");
PlayerTextDrawLetterSize(playerid, Textdraw[17][playerid], 0.247500, 1.534375);
PlayerTextDrawAlignment(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[17][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[17][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[17][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[17][playerid], 1);

Textdraw[18][playerid] = CreatePlayerTextDraw(playerid, 464.500000, 275.625000, "Cong Viec Chinh:");
PlayerTextDrawLetterSize(playerid, Textdraw[18][playerid], 0.209999, 1.381250);
PlayerTextDrawAlignment(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[18][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[18][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[18][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[18][playerid], 1);

Textdraw[19][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 285.250000, "Cong Viec Phu:");
PlayerTextDrawLetterSize(playerid, Textdraw[19][playerid], 0.237500, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[19][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[19][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[19][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[19][playerid], 1);

Textdraw[20][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 367.937500, "Arrests:");
PlayerTextDrawLetterSize(playerid, Textdraw[20][playerid], 0.237500, 1.315624);
PlayerTextDrawAlignment(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[20][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[20][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[20][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[20][playerid], 1);

Textdraw[21][playerid] = CreatePlayerTextDraw(playerid, 611.000000, 179.375000, "Exit");
PlayerTextDrawLetterSize(playerid, Textdraw[21][playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[21][playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw[21][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[21][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[21][playerid], 1);
Reply
#2

On top of script
Код:
new PlayerText:Textdraw[50][MAX_PLAYERS];
Put this on OnGameModeInit
Код:
Textdraw[0][playerid] = CreatePlayerTextDraw(playerid, 382.625000, 161.916656, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw[0][playerid], 0.000000, 29.238893);
PlayerTextDrawTextSize(playerid, Textdraw[0][playerid], 637.375000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw[0][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw[0][playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw[0][playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[0][playerid], 0);

Textdraw[1][playerid] = CreatePlayerTextDraw(playerid, 461.875000, 160.416656, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[1][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[1][playerid], 3.125000, 266.583343);
PlayerTextDrawAlignment(playerid, Textdraw[1][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[1][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[1][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[1][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[1][playerid], 4);

Textdraw[2][playerid] = CreatePlayerTextDraw(playerid, 380.625000, 180.833343, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[2][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[2][playerid], 259.375000, -2.916687);
PlayerTextDrawAlignment(playerid, Textdraw[2][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[2][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[2][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[2][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[2][playerid], 4);

Textdraw[3][playerid] = CreatePlayerTextDraw(playerid, 470.625000, 159.833221, "Thong Tin Ca Nhan");
PlayerTextDrawLetterSize(playerid, Textdraw[3][playerid], 0.361248, 1.419165);
PlayerTextDrawTextSize(playerid, Textdraw[3][playerid], 122.500000, -21.583332);
PlayerTextDrawAlignment(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[3][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[3][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[3][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[3][playerid], 1);

Textdraw[4][playerid] = CreatePlayerTextDraw(playerid, 381.250000, 357.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4][playerid], 258.750000, 3.500000);
PlayerTextDrawAlignment(playerid, Textdraw[4][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[4][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[4][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[4][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[4][playerid], 4);

Textdraw[5][playerid] = CreatePlayerTextDraw(playerid, 391.250000, 162.750015, "Name");
PlayerTextDrawLetterSize(playerid, Textdraw[5][playerid], 0.224999, 1.016666);
PlayerTextDrawAlignment(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[5][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[5][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[5][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[5][playerid], 1);

Textdraw[6][playerid] = CreatePlayerTextDraw(playerid, 382.500000, 170.333328, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Textdraw[6][playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw[6][playerid], 87.500000, 169.166671);
PlayerTextDrawAlignment(playerid, Textdraw[6][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[6][playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw[6][playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw[6][playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw[6][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[6][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[6][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[6][playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw[6][playerid], 1);

Textdraw[7][playerid] = CreatePlayerTextDraw(playerid, 466.250000, 179.083328, "Level:");
PlayerTextDrawLetterSize(playerid, Textdraw[7][playerid], 0.253124, 1.424999);
PlayerTextDrawAlignment(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[7][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[7][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[7][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[7][playerid], 1);

Textdraw[8][playerid] = CreatePlayerTextDraw(playerid, 465.625000, 189.000015, "Gioi Tinh:");
PlayerTextDrawLetterSize(playerid, Textdraw[8][playerid], 0.231249, 1.249999);
PlayerTextDrawAlignment(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[8][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[8][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[8][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[8][playerid], 1);

Textdraw[9][playerid] = CreatePlayerTextDraw(playerid, 463.500000, 357.437500, "Crimes:");
PlayerTextDrawLetterSize(playerid, Textdraw[9][playerid], 0.272500, 1.359374);
PlayerTextDrawAlignment(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[9][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[9][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[9][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[9][playerid], 1);

Textdraw[10][playerid] = CreatePlayerTextDraw(playerid, 382.500000, 361.083251, "Ket Hon:");
PlayerTextDrawLetterSize(playerid, Textdraw[10][playerid], 0.253124, 1.220833);
PlayerTextDrawAlignment(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[10][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[10][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[10][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[10][playerid], 1);

Textdraw[11][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 197.750000, "Mau:");
PlayerTextDrawLetterSize(playerid, Textdraw[11][playerid], 0.345000, 1.315624);
PlayerTextDrawAlignment(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[11][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[11][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[11][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[11][playerid], 1);

Textdraw[12][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 206.500000, "Giap:");
PlayerTextDrawLetterSize(playerid, Textdraw[12][playerid], 0.317500, 1.381249);
PlayerTextDrawAlignment(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[12][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[12][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[12][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[12][playerid], 1);

Textdraw[13][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 217.875000, "Doi Bung:");
PlayerTextDrawLetterSize(playerid, Textdraw[13][playerid], 0.248000, 1.591249);
PlayerTextDrawAlignment(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[13][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[13][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[13][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[13][playerid], 1);

Textdraw[14][playerid] = CreatePlayerTextDraw(playerid, 462.500000, 228.375000, "Fitness:");
PlayerTextDrawLetterSize(playerid, Textdraw[14][playerid], 0.260000, 1.512499);
PlayerTextDrawAlignment(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[14][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[14][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[14][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[14][playerid], 1);

Textdraw[15][playerid] = CreatePlayerTextDraw(playerid, 464.500000, 239.312500, "Gio Choi:");
PlayerTextDrawLetterSize(playerid, Textdraw[15][playerid], 0.217500, 1.490624);
PlayerTextDrawAlignment(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[15][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[15][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[15][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[15][playerid], 1);

Textdraw[16][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 249.812500, "Quoc Gia:");
PlayerTextDrawLetterSize(playerid, Textdraw[16][playerid], 0.267499, 1.599999);
PlayerTextDrawAlignment(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[16][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[16][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[16][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[16][playerid], 1);

Textdraw[17][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 261.625000, "Bao Hiem:");
PlayerTextDrawLetterSize(playerid, Textdraw[17][playerid], 0.247500, 1.534375);
PlayerTextDrawAlignment(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[17][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[17][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[17][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[17][playerid], 1);

Textdraw[18][playerid] = CreatePlayerTextDraw(playerid, 464.500000, 275.625000, "Cong Viec Chinh:");
PlayerTextDrawLetterSize(playerid, Textdraw[18][playerid], 0.209999, 1.381250);
PlayerTextDrawAlignment(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[18][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[18][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[18][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[18][playerid], 1);

Textdraw[19][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 285.250000, "Cong Viec Phu:");
PlayerTextDrawLetterSize(playerid, Textdraw[19][playerid], 0.237500, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[19][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[19][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[19][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[19][playerid], 1);

Textdraw[20][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 367.937500, "Arrests:");
PlayerTextDrawLetterSize(playerid, Textdraw[20][playerid], 0.237500, 1.315624);
PlayerTextDrawAlignment(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[20][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[20][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[20][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[20][playerid], 1);

Textdraw[21][playerid] = CreatePlayerTextDraw(playerid, 611.000000, 179.375000, "Exit");
PlayerTextDrawLetterSize(playerid, Textdraw[21][playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[21][playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw[21][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[21][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[21][playerid], 1);
Reply
#3

Quote:
Originally Posted by Sunehildeep
Посмотреть сообщение
On top of script
Код:
new PlayerText:Textdraw[50][MAX_PLAYERS];
Put this on OnGameModeInit
Код:
Textdraw[0][playerid] = CreatePlayerTextDraw(playerid, 382.625000, 161.916656, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw[0][playerid], 0.000000, 29.238893);
PlayerTextDrawTextSize(playerid, Textdraw[0][playerid], 637.375000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw[0][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw[0][playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw[0][playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[0][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[0][playerid], 0);

Textdraw[1][playerid] = CreatePlayerTextDraw(playerid, 461.875000, 160.416656, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[1][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[1][playerid], 3.125000, 266.583343);
PlayerTextDrawAlignment(playerid, Textdraw[1][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[1][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[1][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[1][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[1][playerid], 4);

Textdraw[2][playerid] = CreatePlayerTextDraw(playerid, 380.625000, 180.833343, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[2][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[2][playerid], 259.375000, -2.916687);
PlayerTextDrawAlignment(playerid, Textdraw[2][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[2][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[2][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[2][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[2][playerid], 4);

Textdraw[3][playerid] = CreatePlayerTextDraw(playerid, 470.625000, 159.833221, "Thong Tin Ca Nhan");
PlayerTextDrawLetterSize(playerid, Textdraw[3][playerid], 0.361248, 1.419165);
PlayerTextDrawTextSize(playerid, Textdraw[3][playerid], 122.500000, -21.583332);
PlayerTextDrawAlignment(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[3][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[3][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[3][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[3][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[3][playerid], 1);

Textdraw[4][playerid] = CreatePlayerTextDraw(playerid, 381.250000, 357.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4][playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4][playerid], 258.750000, 3.500000);
PlayerTextDrawAlignment(playerid, Textdraw[4][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[4][playerid], 65535);
PlayerTextDrawSetShadow(playerid, Textdraw[4][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[4][playerid], 0);
PlayerTextDrawFont(playerid, Textdraw[4][playerid], 4);

Textdraw[5][playerid] = CreatePlayerTextDraw(playerid, 391.250000, 162.750015, "Name");
PlayerTextDrawLetterSize(playerid, Textdraw[5][playerid], 0.224999, 1.016666);
PlayerTextDrawAlignment(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[5][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[5][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[5][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[5][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[5][playerid], 1);

Textdraw[6][playerid] = CreatePlayerTextDraw(playerid, 382.500000, 170.333328, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Textdraw[6][playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw[6][playerid], 87.500000, 169.166671);
PlayerTextDrawAlignment(playerid, Textdraw[6][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[6][playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw[6][playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw[6][playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw[6][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[6][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[6][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[6][playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw[6][playerid], 1);

Textdraw[7][playerid] = CreatePlayerTextDraw(playerid, 466.250000, 179.083328, "Level:");
PlayerTextDrawLetterSize(playerid, Textdraw[7][playerid], 0.253124, 1.424999);
PlayerTextDrawAlignment(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[7][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[7][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[7][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[7][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[7][playerid], 1);

Textdraw[8][playerid] = CreatePlayerTextDraw(playerid, 465.625000, 189.000015, "Gioi Tinh:");
PlayerTextDrawLetterSize(playerid, Textdraw[8][playerid], 0.231249, 1.249999);
PlayerTextDrawAlignment(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[8][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[8][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[8][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[8][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[8][playerid], 1);

Textdraw[9][playerid] = CreatePlayerTextDraw(playerid, 463.500000, 357.437500, "Crimes:");
PlayerTextDrawLetterSize(playerid, Textdraw[9][playerid], 0.272500, 1.359374);
PlayerTextDrawAlignment(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[9][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[9][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[9][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[9][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[9][playerid], 1);

Textdraw[10][playerid] = CreatePlayerTextDraw(playerid, 382.500000, 361.083251, "Ket Hon:");
PlayerTextDrawLetterSize(playerid, Textdraw[10][playerid], 0.253124, 1.220833);
PlayerTextDrawAlignment(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[10][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[10][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[10][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[10][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[10][playerid], 1);

Textdraw[11][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 197.750000, "Mau:");
PlayerTextDrawLetterSize(playerid, Textdraw[11][playerid], 0.345000, 1.315624);
PlayerTextDrawAlignment(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[11][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[11][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[11][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[11][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[11][playerid], 1);

Textdraw[12][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 206.500000, "Giap:");
PlayerTextDrawLetterSize(playerid, Textdraw[12][playerid], 0.317500, 1.381249);
PlayerTextDrawAlignment(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[12][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[12][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[12][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[12][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[12][playerid], 1);

Textdraw[13][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 217.875000, "Doi Bung:");
PlayerTextDrawLetterSize(playerid, Textdraw[13][playerid], 0.248000, 1.591249);
PlayerTextDrawAlignment(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[13][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[13][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[13][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[13][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[13][playerid], 1);

Textdraw[14][playerid] = CreatePlayerTextDraw(playerid, 462.500000, 228.375000, "Fitness:");
PlayerTextDrawLetterSize(playerid, Textdraw[14][playerid], 0.260000, 1.512499);
PlayerTextDrawAlignment(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[14][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[14][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[14][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[14][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[14][playerid], 1);

Textdraw[15][playerid] = CreatePlayerTextDraw(playerid, 464.500000, 239.312500, "Gio Choi:");
PlayerTextDrawLetterSize(playerid, Textdraw[15][playerid], 0.217500, 1.490624);
PlayerTextDrawAlignment(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[15][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[15][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[15][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[15][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[15][playerid], 1);

Textdraw[16][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 249.812500, "Quoc Gia:");
PlayerTextDrawLetterSize(playerid, Textdraw[16][playerid], 0.267499, 1.599999);
PlayerTextDrawAlignment(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[16][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[16][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[16][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[16][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[16][playerid], 1);

Textdraw[17][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 261.625000, "Bao Hiem:");
PlayerTextDrawLetterSize(playerid, Textdraw[17][playerid], 0.247500, 1.534375);
PlayerTextDrawAlignment(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[17][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[17][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[17][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[17][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[17][playerid], 1);

Textdraw[18][playerid] = CreatePlayerTextDraw(playerid, 464.500000, 275.625000, "Cong Viec Chinh:");
PlayerTextDrawLetterSize(playerid, Textdraw[18][playerid], 0.209999, 1.381250);
PlayerTextDrawAlignment(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[18][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[18][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[18][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[18][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[18][playerid], 1);

Textdraw[19][playerid] = CreatePlayerTextDraw(playerid, 464.000000, 285.250000, "Cong Viec Phu:");
PlayerTextDrawLetterSize(playerid, Textdraw[19][playerid], 0.237500, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[19][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[19][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[19][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[19][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[19][playerid], 1);

Textdraw[20][playerid] = CreatePlayerTextDraw(playerid, 465.000000, 367.937500, "Arrests:");
PlayerTextDrawLetterSize(playerid, Textdraw[20][playerid], 0.237500, 1.315624);
PlayerTextDrawAlignment(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[20][playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[20][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[20][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[20][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[20][playerid], 1);

Textdraw[21][playerid] = CreatePlayerTextDraw(playerid, 611.000000, 179.375000, "Exit");
PlayerTextDrawLetterSize(playerid, Textdraw[21][playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawColor(playerid, Textdraw[21][playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw[21][playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[21][playerid], 51);
PlayerTextDrawFont(playerid, Textdraw[21][playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[21][playerid], 1);
thanks
Reply
#4

Use
Код:
TextDrawShowForPlayer(playerid, [textdraw name])
to make them appear where you need. and
Код:
TextDrawHideForPlayer(playerid, [textdraw name])
to hide them. + REP if helped.
Reply
#5

Quote:
Originally Posted by Sunehildeep
Посмотреть сообщение
Use
Код:
TextDrawShowForPlayer(playerid, [textdraw name])
to make them appear where you need. and
Код:
TextDrawHideForPlayer(playerid, [textdraw name]
to hide them. + REP if helped.
Wrong. He is using PlayerTextdraws. And don't ask for reputation points. There are just numbers.

PHP код:
new PlayerText:Textdraw[50][MAX_PLAYERS]; 
to
PHP код:
new PlayerText:Textdraw[22][MAX_PLAYERS]; 
If you have created only 22 textdraws.
Reply


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