21.08.2016, 13:52
Recently I made an anticheat for health, it detects players with health increased. Sometimes it detected players with small health which had a new health of 5.00. Today I found the cause (I think it is the only cause):
When you have the health smaller than 5 and you fall from a bike or it is stolen from you your new health will be automatically increased to 5.
It should be disabled by default.
When you have the health smaller than 5 and you fall from a bike or it is stolen from you your new health will be automatically increased to 5.
It should be disabled by default.