19.07.2016, 06:57
Hi. I've added to my faction a mysql saving system
What should I add more? I need to save at leaving on the server those faction stats. And none of my mysql "Faction MYsql" datas are not defined or anything else, only my "User" table is.
What should I add more? I need to save at leaving on the server those faction stats. And none of my mysql "Faction MYsql" datas are not defined or anything else, only my "User" table is.
PHP код:
#define MAX_FACTIONS 999
PHP код:
enum factionstats
{
factionOwner[24],
factionMembers,
factionName[16],
factionID
}
PHP код:
new factions[MAX_FACTIONS][factionstats];
PHP код:
enum playerinfo
{
Leader
IsPlayerInfaction,
IsPlayerfactionOwner,
IsPlayerInfactionID,
IsPlayerInvited,
IsPlayerInvitedfactionID
PHP код:
CMD:makefaction(playerid,params[])
{
new factionnamecmd[16];
if(sscanf(params, "s[16]", factionnamecmd)) return SendClientMessage(playerid,-1,"*"COL_RED" /makefaction [Nume Factiune] [16 Characters]");
if(gettime() - 480 < pInfo[playerid][pfactionSpam]) return SendClientMessage(playerid,-1,"*"COL_RED" Asteapta 8 minute pana a deschide iar o factiune!");
{
if(pInfo[playerid][Leader] == 1)
{
if(pInfo[playerid][IsPlayerInfaction] == 0)
{
if(strlen(params) > 16)
{
SendClientMessage(playerid,-1,"*"COL_RED" Numele factiunii este prea lung (Caractere maxime: 16)");
}
else
{
DayZSA_Createfaction(playerid,factionnamecmd,PlayerName(playerid));
pInfo[playerid][pfactionSpam] = gettime();
}
}
else return SendClientMessage(playerid,-1,"*"COL_RED" Esti deja intr-o factiune / esti liderul uneia!");
}
else return SendClientMessage(playerid,-1,"*"COL_RED" Ai nevoie de aprobarea unui HoF!");
}
format(query, sizeof(query), "INSERT INTO `Factions` (FactionID, FactionName, LeaderName) VALUES(%d,'%s','%s)",
factionstats[factionID][factionName][playerid]
mysql_query(query);
return 1;
}
PHP код:
CMD:acceptfaction(playerid)
{
if(pInfo[playerid][IsPlayerInvited] == 1)
{
new str[230];
pInfo[playerid][IsPlayerInvited] = 0;
pInfo[playerid][IsPlayerInfaction] = 1;
pInfo[playerid][IsPlayerInfactionID] = pInfo[playerid][IsPlayerInvitedfactionID];
pInfo[playerid][IsPlayerInvitedfactionID] = 0;
factions[pInfo[playerid][IsPlayerInfactionID]][factionMembers]++;
format(str,sizeof(str),"*"COL_YELLOW" Jucatorul %s(%i) s-a alaturat factiunii %s(%i)",PlayerName(playerid), playerid, factions[pInfo[playerid][IsPlayerInfactionID]][factionName], pInfo[playerid][IsPlayerInfactionID]);
SendMessageToAllfactions(factions[pInfo[playerid][IsPlayerInfactionID]][factionID], str, -1);
}
format(query, sizeof(query), "INSERT INTO `users` (FactionID) VALUES(%d)",
factionstats[factionID]
mysql_query(query);
else return SendClientMessage(playerid,-1,"*"COL_RED" Nu ai nici o invitatie activa!");
return 1;
}
PHP код:
CMD:kickfaction(playerid,params[])
{
new targetid;
if(sscanf(params, "u", targetid)) return SendClientMessage(playerid,-1,"*"COL_RED" /kickfaction [playerid]");
if(pInfo[playerid][IsPlayerInfaction] == 1)
{
if(pInfo[playerid][IsPlayerfactionOwner] == 1)
{
if(pInfo[targetid][IsPlayerInfactionID] == pInfo[playerid][IsPlayerInfactionID])
{
new str[180],str2[128];
format(str,sizeof(str),"*"COL_RED" Ai primit kick de la factiunea %s(%i)",GetPlayerfactionName(targetid),pInfo[targetid][IsPlayerInfactionID]);
SendClientMessage(targetid,-1,str);
format(str2,sizeof(str2),"*"COL_RED" Ai dat kick lui %s(%i) din factiunea ta!",PlayerName(targetid),targetid);
SendClientMessage(playerid,-1,str2);
factions[pInfo[targetid][IsPlayerInfactionID]][factionMembers]--;
pInfo[targetid][IsPlayerInfaction] = 0;
pInfo[targetid][IsPlayerInfactionID] = 0;
}
else return SendClientMessage(playerid,-1,"*"COL_RED" Jucatorul nu este in factiunea ta!");
}
else return SendClientMessage(playerid,-1,"*"COL_RED" Trebuie sa fii leader!");
}
else return SendClientMessage(playerid,-1,"*"COL_RED" Trebuie sa fii intr-o factiune ca sa folosesti aceasta comanda!");
format(query, sizeof(query), "REMOVE FROM `users` (FactionID) VALUES(%d)",
factionstats[factionID]
mysql_query(query);
return 1;
}
PHP код:
CMD:leavefaction(playerid)
{
if(pInfo[playerid][IsPlayerInfaction] == 1)
{
new str[180];
format(str,sizeof(str),"*"COL_YELLOW" %s(%i) a parasit factiunea!",PlayerName(playerid),playerid);
SendMessageToAllfactions(factions[pInfo[playerid][IsPlayerInfactionID]][factionID], str, -1);
factions[pInfo[playerid][IsPlayerInfactionID]][factionMembers]--;
pInfo[playerid][IsPlayerInfaction] = 0;
pInfo[playerid][IsPlayerInfactionID] = 0;
}
format(query, sizeof(query), "REMOVE FROM `users` (FactionID) VALUES(%d)"
factionstats[factionID]
mysql_query(query);
else return SendClientMessage(playerid,-1,"*"COL_RED" Trebuie sa fii intr-o factiune ca sa folosesti comanda!");
return 1;
}
PHP код:
CMD:destroyfaction(playerid,params[])
{
new reason[105];
if(sscanf(params, "s[105]", reason)) return SendClientMessage(playerid,-1,"*"COL_RED" /destroyfaction [motiv]");
if(pInfo[playerid][IsPlayerInfaction] == 1)
{
if(pInfo[playerid][IsPlayerfactionOwner] == 1)
{
new str[24],gname[16],msg[280];
format(str,sizeof(str),"Destroyed");
format(gname,sizeof(gname),"Destroyed");
format(msg,sizeof(msg),"*"COL_YELLOW" %s(%i) a distrus factiunea %s [Motiv: %s]",PlayerName(playerid),playerid, GetPlayerfactionName(playerid), reason);
SendClientMessageToAll(-1,msg);
factions[pInfo[playerid][IsPlayerInfactionID]][factionOwner] = str;
factions[pInfo[playerid][IsPlayerInfactionID]][factionName] = gname;
factions[pInfo[playerid][IsPlayerInfactionID]][factionMembers] = 0;
foreach(Player,i)
{
if(pInfo[i][IsPlayerInfactionID] == pInfo[playerid][IsPlayerInfactionID])
{
pInfo[i][IsPlayerInfaction] = 0;
pInfo[i][IsPlayerInfactionID] = 0;
}
}
pInfo[playerid][IsPlayerInfaction] = 0;
pInfo[playerid][IsPlayerfactionOwner] = 0;
pInfo[playerid][IsPlayerInfactionID] = 0;
}
else return SendClientMessage(playerid,-1,"*"COL_RED" Acel jucator nu este in factiunea ta!");
}
else return SendClientMessage(playerid,-1,"*"COL_RED" Trebuie sa fii leader-ul factiunii!");
format(query, sizeof(query), "REMOVE FROM `Factions` (FactionID, FactionName, LeaderName) VALUES(%d,'%s','%s)",
factionstats[factionID][factionName][playerid]
mysql_query(query);
return 1;
}
PHP код:
stock DisconnectVars(playerid)
{
SaveInventory(playerid);
if(IsPlayerAttachedObjectSlotUsed(playerid, 1)) RemovePlayerAttachedObject(playerid, 0);
if(pInfo[playerid][IsPlayerfactionOwner] == 1)
{
new str[24],gname[16];
format(str,sizeof(str),"Destroyed");
format(gname,sizeof(gname),"Destroyed");
factions[pInfo[playerid][IsPlayerInfactionID]][factionID] = 0;
factions[pInfo[playerid][IsPlayerInfactionID]][factionOwner] = str;
factions[pInfo[playerid][IsPlayerInfactionID]][factionName] = gname;
factions[pInfo[playerid][IsPlayerInfactionID]][factionMembers] = 0;
foreach(Player,i)
{
if(pInfo[i][IsPlayerInfactionID] == pInfo[playerid][IsPlayerInfactionID])
{
pInfo[i][IsPlayerInfaction] = 0;
pInfo[i][IsPlayerInfactionID] = 0;
}
}
pInfo[playerid][IsPlayerInfaction] = 0;
pInfo[playerid][IsPlayerfactionOwner] = 0;
pInfo[playerid][IsPlayerInfactionID] = 0;
}
return 1;
}
PHP код:
function DayZSA_Createfaction(playerid,factionname[],owner[])
{
new str[24],gname[16];
factionCount += 1;
format(str,sizeof(str),"%s",owner);
format(gname,sizeof(gname),"%s",factionname);
factions[factionCount][factionID] = factionCount;
factions[factionCount][factionOwner] = str;
factions[factionCount][factionName] = gname;
factions[factionCount][factionMembers]++;
pInfo[playerid][IsPlayerInfaction] = 1;
pInfo[playerid][IsPlayerfactionOwner] = 1;
pInfo[playerid][IsPlayerInfactionID] = factionCount;
new stra[256];
format(stra,sizeof(stra),"*"COL_LGREEN" Jucatorul %s(%i) a creat o factiune numita %s(%i)",PlayerName(playerid),playerid, factionname, factionCount);
SendClientMessageToAll(-1,stra);
return 1;
}
}