08.06.2016, 19:05
ЎHi All!
I want know how can save in playerdata any object. Example:
User create some object (CreateObject) and this object can save and load when player connect.
someone knows how could do this?
Sorry for my bad english i used ****** translate.
I want know how can save in playerdata any object. Example:
User create some object (CreateObject) and this object can save and load when player connect.
someone knows how could do this?
Sorry for my bad english i used ****** translate.