Okay I solved it, I need to press like 4 cm away from the REGISTER button to be pressed. Why is that?
This is the LoadTextdraws code(Which is used to create them while the player connects)
Код:
stock LoadTextdraws(playerid)
{
register0[playerid] = CreatePlayerTextDraw(playerid, 254.000000, 128.192565, "box");
PlayerTextDrawLetterSize(playerid, register0[playerid], 0.000000, 16.666664);
PlayerTextDrawTextSize(playerid, register0[playerid], 399.000000, 0.000000);
PlayerTextDrawAlignment(playerid, register0[playerid], 1);
PlayerTextDrawColor(playerid, register0[playerid], -1);
PlayerTextDrawUseBox(playerid, register0[playerid], 1);
PlayerTextDrawBoxColor(playerid, register0[playerid], 96);
PlayerTextDrawSetShadow(playerid, register0[playerid], 0);
PlayerTextDrawSetOutline(playerid, register0[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register0[playerid], 255);
PlayerTextDrawFont(playerid, register0[playerid], 1);
PlayerTextDrawSetProportional(playerid, register0[playerid], 1);
PlayerTextDrawSetShadow(playerid, register0[playerid], 0);
register1[playerid] = CreatePlayerTextDraw(playerid, 253.999984, 129.022201, "box");
PlayerTextDrawLetterSize(playerid, register1[playerid], 0.000000, 0.733333);
PlayerTextDrawTextSize(playerid, register1[playerid], 398.000000, 0.000000);
PlayerTextDrawAlignment(playerid, register1[playerid], 1);
PlayerTextDrawColor(playerid, register1[playerid], -1);
PlayerTextDrawUseBox(playerid, register1[playerid], 1);
PlayerTextDrawBoxColor(playerid, register1[playerid], 255);
PlayerTextDrawSetShadow(playerid, register1[playerid], 0);
PlayerTextDrawSetOutline(playerid, register1[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register1[playerid], 255);
PlayerTextDrawFont(playerid, register1[playerid], 1);
PlayerTextDrawSetProportional(playerid, register1[playerid], 1);
PlayerTextDrawSetShadow(playerid, register1[playerid], 0);
register2[playerid] = CreatePlayerTextDraw(playerid, 285.999969, 126.118461, "Registration");
PlayerTextDrawLetterSize(playerid, register2[playerid], 0.282999, 1.035851);
PlayerTextDrawAlignment(playerid, register2[playerid], 1);
PlayerTextDrawColor(playerid, register2[playerid], -1);
PlayerTextDrawSetShadow(playerid, register2[playerid], 0);
PlayerTextDrawSetOutline(playerid, register2[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register2[playerid], 255);
PlayerTextDrawFont(playerid, register2[playerid], 2);
PlayerTextDrawSetProportional(playerid, register2[playerid], 1);
PlayerTextDrawSetShadow(playerid, register2[playerid], 0);
register3[playerid] = CreatePlayerTextDraw(playerid, 257.666625, 153.911071, "Sex:");
PlayerTextDrawLetterSize(playerid, register3[playerid], 0.300000, 1.000000);
PlayerTextDrawAlignment(playerid, register3[playerid], 1);
PlayerTextDrawColor(playerid, register3[playerid], -1);
PlayerTextDrawSetShadow(playerid, register3[playerid], 0);
PlayerTextDrawSetOutline(playerid, register3[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register3[playerid], 255);
PlayerTextDrawFont(playerid, register3[playerid], 1);
PlayerTextDrawSetProportional(playerid, register3[playerid], 1);
PlayerTextDrawSetShadow(playerid, register3[playerid], 0);
register4[playerid] = CreatePlayerTextDraw(playerid, 304.333312, 154.325866, "box");
PlayerTextDrawLetterSize(playerid, register4[playerid], 0.000000, 1.133332);
PlayerTextDrawTextSize(playerid, register4[playerid], 382.000000, 0.000000);
PlayerTextDrawAlignment(playerid, register4[playerid], 1);
PlayerTextDrawColor(playerid, register4[playerid], -1);
PlayerTextDrawUseBox(playerid, register4[playerid], 1);
PlayerTextDrawBoxColor(playerid, register4[playerid], 128);
PlayerTextDrawSetShadow(playerid, register4[playerid], 0);
PlayerTextDrawSetOutline(playerid, register4[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register4[playerid], 255);
PlayerTextDrawFont(playerid, register4[playerid], 1);
PlayerTextDrawSetProportional(playerid, register4[playerid], 1);
PlayerTextDrawSetShadow(playerid, register4[playerid], 0);
register5[playerid] = CreatePlayerTextDraw(playerid, 365.333312, 153.081451, "Select sex");
PlayerTextDrawLetterSize(playerid, register5[playerid], 0.300000, 1.000000);
PlayerTextDrawAlignment(playerid, register5[playerid], 3);
PlayerTextDrawColor(playerid, register5[playerid], -1);
PlayerTextDrawSetShadow(playerid, register5[playerid], 0);
PlayerTextDrawSetOutline(playerid, register5[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register5[playerid], 255);
PlayerTextDrawFont(playerid, register5[playerid], 1);
PlayerTextDrawSetProportional(playerid, register5[playerid], 1);
PlayerTextDrawSetShadow(playerid, register5[playerid], 0);
PlayerTextDrawSetSelectable(playerid, register5[playerid], true);
register6[playerid] = CreatePlayerTextDraw(playerid, 254.333343, 260.933349, "box");
PlayerTextDrawLetterSize(playerid, register6[playerid], 0.000000, 1.800001);
PlayerTextDrawTextSize(playerid, register6[playerid], 399.000000, 0.000000);
PlayerTextDrawAlignment(playerid, register6[playerid], 1);
PlayerTextDrawColor(playerid, register6[playerid], -1);
PlayerTextDrawUseBox(playerid, register6[playerid], 1);
PlayerTextDrawBoxColor(playerid, register6[playerid], 255);
PlayerTextDrawSetShadow(playerid, register6[playerid], 0);
PlayerTextDrawSetOutline(playerid, register6[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register6[playerid], 255);
PlayerTextDrawFont(playerid, register6[playerid], 1);
PlayerTextDrawSetProportional(playerid, register6[playerid], 1);
PlayerTextDrawSetShadow(playerid, register6[playerid], 0);
register7[playerid] = CreatePlayerTextDraw(playerid, 299.333251, 261.348144, "REGISTER");
PlayerTextDrawLetterSize(playerid, register7[playerid], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, register7[playerid], 1);
PlayerTextDrawColor(playerid, register7[playerid], -1);
PlayerTextDrawSetShadow(playerid, register7[playerid], 0);
PlayerTextDrawSetOutline(playerid, register7[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register7[playerid], 255);
PlayerTextDrawFont(playerid, register7[playerid], 1);
PlayerTextDrawSetProportional(playerid, register7[playerid], 1);
PlayerTextDrawSetShadow(playerid, register7[playerid], 0);
PlayerTextDrawSetSelectable(playerid, register7[playerid], true);
register8[playerid] = CreatePlayerTextDraw(playerid, 257.333343, 177.555541, "Skin:");
PlayerTextDrawLetterSize(playerid, register8[playerid], 0.300000, 1.000000);
PlayerTextDrawAlignment(playerid, register8[playerid], 1);
PlayerTextDrawColor(playerid, register8[playerid], -1);
PlayerTextDrawSetShadow(playerid, register8[playerid], 0);
PlayerTextDrawSetOutline(playerid, register8[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register8[playerid], 255);
PlayerTextDrawFont(playerid, register8[playerid], 1);
PlayerTextDrawSetProportional(playerid, register8[playerid], 1);
PlayerTextDrawSetShadow(playerid, register8[playerid], 0);
register9[playerid] = CreatePlayerTextDraw(playerid, 292.333343, 266.740753, "-");
PlayerTextDrawLetterSize(playerid, register9[playerid], 5.028004, 1.604148);
PlayerTextDrawAlignment(playerid, register9[playerid], 1);
PlayerTextDrawColor(playerid, register9[playerid], -65281);
PlayerTextDrawSetShadow(playerid, register9[playerid], 0);
PlayerTextDrawSetOutline(playerid, register9[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register9[playerid], 255);
PlayerTextDrawFont(playerid, register9[playerid], 1);
PlayerTextDrawSetProportional(playerid, register9[playerid], 1);
PlayerTextDrawSetShadow(playerid, register9[playerid], 0);
register10[playerid] = CreatePlayerTextDraw(playerid, 303.666656, 179.629592, "box");
PlayerTextDrawLetterSize(playerid, register10[playerid], 0.000000, 1.133332);
PlayerTextDrawTextSize(playerid, register10[playerid], 381.000000, 0.000000);
PlayerTextDrawAlignment(playerid, register10[playerid], 1);
PlayerTextDrawColor(playerid, register10[playerid], -1);
PlayerTextDrawUseBox(playerid, register10[playerid], 1);
PlayerTextDrawBoxColor(playerid, register10[playerid], 128);
PlayerTextDrawSetShadow(playerid, register10[playerid], 0);
PlayerTextDrawSetOutline(playerid, register10[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register10[playerid], 255);
PlayerTextDrawFont(playerid, register10[playerid], 1);
PlayerTextDrawSetProportional(playerid, register10[playerid], 1);
PlayerTextDrawSetShadow(playerid, register10[playerid], 0);
register11[playerid] = CreatePlayerTextDraw(playerid, 367.666656, 178.799987, "Select skin");
PlayerTextDrawLetterSize(playerid, register11[playerid], 0.300000, 1.000000);
PlayerTextDrawAlignment(playerid, register11[playerid], 3);
PlayerTextDrawColor(playerid, register11[playerid], -1);
PlayerTextDrawSetShadow(playerid, register11[playerid], 0);
PlayerTextDrawSetOutline(playerid, register11[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register11[playerid], 255);
PlayerTextDrawFont(playerid, register11[playerid], 1);
PlayerTextDrawSetProportional(playerid, register11[playerid], 1);
PlayerTextDrawSetShadow(playerid, register11[playerid], 0);
PlayerTextDrawSetSelectable(playerid, register11[playerid], true);
register12[playerid] = CreatePlayerTextDraw(playerid, 257.666687, 202.444442, "Talent:");
PlayerTextDrawLetterSize(playerid, register12[playerid], 0.300000, 1.000000);
PlayerTextDrawAlignment(playerid, register12[playerid], 1);
PlayerTextDrawColor(playerid, register12[playerid], -1);
PlayerTextDrawSetShadow(playerid, register12[playerid], 0);
PlayerTextDrawSetOutline(playerid, register12[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register12[playerid], 255);
PlayerTextDrawFont(playerid, register12[playerid], 1);
PlayerTextDrawSetProportional(playerid, register12[playerid], 1);
PlayerTextDrawSetShadow(playerid, register12[playerid], 0);
register13[playerid] = CreatePlayerTextDraw(playerid, 303.999969, 205.348129, "box");
PlayerTextDrawLetterSize(playerid, register13[playerid], 0.000000, 1.133332);
PlayerTextDrawTextSize(playerid, register13[playerid], 382.000000, 0.000000);
PlayerTextDrawAlignment(playerid, register13[playerid], 1);
PlayerTextDrawColor(playerid, register13[playerid], -1);
PlayerTextDrawUseBox(playerid, register13[playerid], 1);
PlayerTextDrawBoxColor(playerid, register13[playerid], 128);
PlayerTextDrawSetShadow(playerid, register13[playerid], 0);
PlayerTextDrawSetOutline(playerid, register13[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register13[playerid], 255);
PlayerTextDrawFont(playerid, register13[playerid], 1);
PlayerTextDrawSetProportional(playerid, register13[playerid], 1);
PlayerTextDrawSetShadow(playerid, register13[playerid], 0);
register14[playerid] = CreatePlayerTextDraw(playerid, 377.333343, 204.518539, "Select talent");
PlayerTextDrawLetterSize(playerid, register14[playerid], 0.300000, 1.000000);
PlayerTextDrawAlignment(playerid, register14[playerid], 3);
PlayerTextDrawColor(playerid, register14[playerid], -1);
PlayerTextDrawSetShadow(playerid, register14[playerid], 0);
PlayerTextDrawSetOutline(playerid, register14[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, register14[playerid], 255);
PlayerTextDrawFont(playerid, register14[playerid], 1);
PlayerTextDrawSetProportional(playerid, register14[playerid], 1);
PlayerTextDrawSetShadow(playerid, register14[playerid], 0);
PlayerTextDrawSetSelectable(playerid, register14[playerid], true);
login[playerid] = CreatePlayerTextDraw(playerid, 1.000009, 0.844435, "box");
PlayerTextDrawLetterSize(playerid, login[playerid], 0.000000, 13.700008);
PlayerTextDrawTextSize(playerid, login[playerid], 640.000000, 0.000000);
PlayerTextDrawAlignment(playerid, login[playerid], 1);
PlayerTextDrawColor(playerid, login[playerid], -1);
PlayerTextDrawUseBox(playerid, login[playerid], 1);
PlayerTextDrawBoxColor(playerid, login[playerid], 255);
PlayerTextDrawSetShadow(playerid, login[playerid], 0);
PlayerTextDrawSetOutline(playerid, login[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, login[playerid], 255);
PlayerTextDrawFont(playerid, login[playerid], 1);
PlayerTextDrawSetProportional(playerid, login[playerid], 1);
PlayerTextDrawSetShadow(playerid, login[playerid], 0);
login2[playerid] = CreatePlayerTextDraw(playerid, 388.333312, 19.511083, "Welcome back!");
PlayerTextDrawLetterSize(playerid, login2[playerid], 0.584666, 2.035555);
PlayerTextDrawAlignment(playerid, login2[playerid], 3);
PlayerTextDrawColor(playerid, login2[playerid], -1);
PlayerTextDrawSetShadow(playerid, login2[playerid], 0);
PlayerTextDrawSetOutline(playerid, login2[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, login2[playerid], 255);
PlayerTextDrawFont(playerid, login2[playerid], 1);
PlayerTextDrawSetProportional(playerid, login2[playerid], 1);
PlayerTextDrawSetShadow(playerid, login2[playerid], 0);
login3[playerid] = CreatePlayerTextDraw(playerid, 430.333343, 39.422199, "Enter your password to sign in!");
PlayerTextDrawLetterSize(playerid, login3[playerid], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, login3[playerid], 3);
PlayerTextDrawColor(playerid, login3[playerid], -1);
PlayerTextDrawSetShadow(playerid, login3[playerid], 0);
PlayerTextDrawSetOutline(playerid, login3[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, login3[playerid], 255);
PlayerTextDrawFont(playerid, login3[playerid], 1);
PlayerTextDrawSetProportional(playerid, login3[playerid], 1);
PlayerTextDrawSetShadow(playerid, login3[playerid], 0);
talent0[playerid] = CreatePlayerTextDraw(playerid, 233.333343, 158.888854, "box");
PlayerTextDrawLetterSize(playerid, talent0[playerid], 0.000000, 11.600004);
PlayerTextDrawTextSize(playerid, talent0[playerid], 417.000000, 0.000000);
PlayerTextDrawAlignment(playerid, talent0[playerid], 1);
PlayerTextDrawColor(playerid, talent0[playerid], -1);
PlayerTextDrawUseBox(playerid, talent0[playerid], 1);
PlayerTextDrawBoxColor(playerid, talent0[playerid], 96);
PlayerTextDrawSetShadow(playerid, talent0[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent0[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent0[playerid], 255);
PlayerTextDrawFont(playerid, talent0[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent0[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent0[playerid], 0);
talent1[playerid] = CreatePlayerTextDraw(playerid, 401.000000, 156.814773, "Talent selection");
PlayerTextDrawLetterSize(playerid, talent1[playerid], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, talent1[playerid], 3);
PlayerTextDrawColor(playerid, talent1[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent1[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent1[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent1[playerid], 255);
PlayerTextDrawFont(playerid, talent1[playerid], 2);
PlayerTextDrawSetProportional(playerid, talent1[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent1[playerid], 0);
talent2[playerid] = CreatePlayerTextDraw(playerid, 233.999984, 159.718490, "box");
PlayerTextDrawLetterSize(playerid, talent2[playerid], 0.000000, 1.133334);
PlayerTextDrawTextSize(playerid, talent2[playerid], 416.000000, 0.000000);
PlayerTextDrawAlignment(playerid, talent2[playerid], 1);
PlayerTextDrawColor(playerid, talent2[playerid], -1);
PlayerTextDrawUseBox(playerid, talent2[playerid], 1);
PlayerTextDrawBoxColor(playerid, talent2[playerid], 255);
PlayerTextDrawSetShadow(playerid, talent2[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent2[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent2[playerid], 255);
PlayerTextDrawFont(playerid, talent2[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent2[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent2[playerid], 0);
talent3[playerid] = CreatePlayerTextDraw(playerid, 238.666671, 176.985198, "");
PlayerTextDrawLetterSize(playerid, talent3[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, talent3[playerid], 45.000000, 45.000000);
PlayerTextDrawAlignment(playerid, talent3[playerid], 1);
PlayerTextDrawColor(playerid, talent3[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent3[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent3[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent3[playerid], 256);
PlayerTextDrawFont(playerid, talent3[playerid], 5);
PlayerTextDrawSetProportional(playerid, talent3[playerid], 0);
PlayerTextDrawSetShadow(playerid, talent3[playerid], 0);
PlayerTextDrawSetPreviewModel(playerid, talent3[playerid], 335);
PlayerTextDrawSetPreviewRot(playerid, talent3[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
talent4[playerid] = CreatePlayerTextDraw(playerid, 240.999984, 223.599990, "box");
PlayerTextDrawLetterSize(playerid, talent4[playerid], 0.000000, 1.300001);
PlayerTextDrawTextSize(playerid, talent4[playerid], 275.000000, 0.000000);
PlayerTextDrawAlignment(playerid, talent4[playerid], 1);
PlayerTextDrawColor(playerid, talent4[playerid], -1);
PlayerTextDrawUseBox(playerid, talent4[playerid], 1);
PlayerTextDrawBoxColor(playerid, talent4[playerid], 64);
PlayerTextDrawSetShadow(playerid, talent4[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent4[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent4[playerid], 16);
PlayerTextDrawFont(playerid, talent4[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent4[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent4[playerid], 0);
talent5[playerid] = CreatePlayerTextDraw(playerid, 243.666656, 224.014846, "Hunter");
PlayerTextDrawLetterSize(playerid, talent5[playerid], 0.250000, 1.000000);
PlayerTextDrawAlignment(playerid, talent5[playerid], 1);
PlayerTextDrawColor(playerid, talent5[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent5[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent5[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent5[playerid], 255);
PlayerTextDrawFont(playerid, talent5[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent5[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent5[playerid], 0);
PlayerTextDrawSetSelectable(playerid, talent5[playerid], true);
talent6[playerid] = CreatePlayerTextDraw(playerid, 220.333312, 172.007415, "");
PlayerTextDrawLetterSize(playerid, talent6[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, talent6[playerid], 146.000000, 41.000000);
PlayerTextDrawAlignment(playerid, talent6[playerid], 1);
PlayerTextDrawColor(playerid, talent6[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent6[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent6[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent6[playerid], 256);
PlayerTextDrawFont(playerid, talent6[playerid], 5);
PlayerTextDrawSetProportional(playerid, talent6[playerid], 0);
PlayerTextDrawSetShadow(playerid, talent6[playerid], 0);
PlayerTextDrawSetPreviewModel(playerid, talent6[playerid], 18632);
PlayerTextDrawSetPreviewRot(playerid, talent6[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
talent7[playerid] = CreatePlayerTextDraw(playerid, 281.666656, 223.599945, "box");
PlayerTextDrawLetterSize(playerid, talent7[playerid], 0.000000, 1.300001);
PlayerTextDrawTextSize(playerid, talent7[playerid], 315.000000, 0.000000);
PlayerTextDrawAlignment(playerid, talent7[playerid], 1);
PlayerTextDrawColor(playerid, talent7[playerid], -1);
PlayerTextDrawUseBox(playerid, talent7[playerid], 1);
PlayerTextDrawBoxColor(playerid, talent7[playerid], 64);
PlayerTextDrawSetShadow(playerid, talent7[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent7[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent7[playerid], 16);
PlayerTextDrawFont(playerid, talent7[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent7[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent7[playerid], 0);
talent8[playerid] = CreatePlayerTextDraw(playerid, 282.000000, 224.429656, "Fisher");
PlayerTextDrawLetterSize(playerid, talent8[playerid], 0.250000, 1.000000);
PlayerTextDrawAlignment(playerid, talent8[playerid], 1);
PlayerTextDrawColor(playerid, talent8[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent8[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent8[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent8[playerid], 255);
PlayerTextDrawFont(playerid, talent8[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent8[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent8[playerid], 0);
PlayerTextDrawSetSelectable(playerid, talent8[playerid], true);
talent9[playerid] = CreatePlayerTextDraw(playerid, 322.000000, 170.348159, "");
PlayerTextDrawLetterSize(playerid, talent9[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, talent9[playerid], 31.000000, 40.000000);
PlayerTextDrawAlignment(playerid, talent9[playerid], 1);
PlayerTextDrawColor(playerid, talent9[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent9[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent9[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent9[playerid], 256);
PlayerTextDrawFont(playerid, talent9[playerid], 5);
PlayerTextDrawSetProportional(playerid, talent9[playerid], 0);
PlayerTextDrawSetShadow(playerid, talent9[playerid], 0);
PlayerTextDrawSetPreviewModel(playerid, talent9[playerid], 1240);
PlayerTextDrawSetPreviewRot(playerid, talent9[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
talent10[playerid] = CreatePlayerTextDraw(playerid, 327.999969, 224.844406, "Doctor");
PlayerTextDrawLetterSize(playerid, talent10[playerid], 0.250000, 1.000000);
PlayerTextDrawAlignment(playerid, talent10[playerid], 1);
PlayerTextDrawColor(playerid, talent10[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent10[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent10[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent10[playerid], 255);
PlayerTextDrawFont(playerid, talent10[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent10[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent10[playerid], 0);
PlayerTextDrawSetSelectable(playerid, talent10[playerid], true);
talent11[playerid] = CreatePlayerTextDraw(playerid, 324.333312, 224.429565, "box");
PlayerTextDrawLetterSize(playerid, talent11[playerid], 0.000000, 1.300001);
PlayerTextDrawTextSize(playerid, talent11[playerid], 358.000000, 0.000000);
PlayerTextDrawAlignment(playerid, talent11[playerid], 1);
PlayerTextDrawColor(playerid, talent11[playerid], -1);
PlayerTextDrawUseBox(playerid, talent11[playerid], 1);
PlayerTextDrawBoxColor(playerid, talent11[playerid], 64);
PlayerTextDrawSetShadow(playerid, talent11[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent11[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent11[playerid], -5963521);
PlayerTextDrawFont(playerid, talent11[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent11[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent11[playerid], 0);
talent12[playerid] = CreatePlayerTextDraw(playerid, 351.666656, 162.051864, "");
PlayerTextDrawLetterSize(playerid, talent12[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, talent12[playerid], 72.000000, 63.000000);
PlayerTextDrawAlignment(playerid, talent12[playerid], 1);
PlayerTextDrawColor(playerid, talent12[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent12[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent12[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent12[playerid], 256);
PlayerTextDrawFont(playerid, talent12[playerid], 5);
PlayerTextDrawSetProportional(playerid, talent12[playerid], 0);
PlayerTextDrawSetShadow(playerid, talent12[playerid], 0);
PlayerTextDrawSetPreviewModel(playerid, talent12[playerid], 330);
PlayerTextDrawSetPreviewRot(playerid, talent12[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
talent13[playerid] = CreatePlayerTextDraw(playerid, 365.666656, 224.844451, "Technician");
PlayerTextDrawLetterSize(playerid, talent13[playerid], 0.219999, 0.983407);
PlayerTextDrawAlignment(playerid, talent13[playerid], 1);
PlayerTextDrawColor(playerid, talent13[playerid], -1);
PlayerTextDrawSetShadow(playerid, talent13[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent13[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent13[playerid], 255);
PlayerTextDrawFont(playerid, talent13[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent13[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent13[playerid], 0);
PlayerTextDrawSetSelectable(playerid, talent13[playerid], true);
talent14[playerid] = CreatePlayerTextDraw(playerid, 365.999969, 224.014755, "box");
PlayerTextDrawLetterSize(playerid, talent14[playerid], 0.000000, 1.300001);
PlayerTextDrawTextSize(playerid, talent14[playerid], 400.000000, 0.000000);
PlayerTextDrawAlignment(playerid, talent14[playerid], 1);
PlayerTextDrawColor(playerid, talent14[playerid], -1);
PlayerTextDrawUseBox(playerid, talent14[playerid], 1);
PlayerTextDrawBoxColor(playerid, talent14[playerid], 64);
PlayerTextDrawSetShadow(playerid, talent14[playerid], 0);
PlayerTextDrawSetOutline(playerid, talent14[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, talent14[playerid], -5963521);
PlayerTextDrawFont(playerid, talent14[playerid], 1);
PlayerTextDrawSetProportional(playerid, talent14[playerid], 1);
PlayerTextDrawSetShadow(playerid, talent14[playerid], 0);
return 1;
}