01.03.2016, 05:16
Delay (lag) and high CPU utilization (15-20% with 30 players). What is this should, may have something to do timers?
I have these:
SetTimer ("RefreshHat", 180000, true);
SetTimer ("UpgradeOther", 300000, true);
SetTimer ("WeatherRotator" 2400000, true);
SetTimer ("OneMinuteTimer", 60000, true);
SetTimer ("TimerOfASecond", 1000, true);
SetTimer ("Timer45M" 2700000, true);
SetTimer ("TimerHalfASecond", 500, true);
The longest code (in terms of lines) timers is "TimerOfASecond." If necessary, I can go.
Help please, the lag is unbearable.
I have these:
SetTimer ("RefreshHat", 180000, true);
SetTimer ("UpgradeOther", 300000, true);
SetTimer ("WeatherRotator" 2400000, true);
SetTimer ("OneMinuteTimer", 60000, true);
SetTimer ("TimerOfASecond", 1000, true);
SetTimer ("Timer45M" 2700000, true);
SetTimer ("TimerHalfASecond", 500, true);
The longest code (in terms of lines) timers is "TimerOfASecond." If necessary, I can go.
Help please, the lag is unbearable.