17.02.2016, 14:04
There are two players for example. One is admin, another is normal player
When admin type for example: /fam Normal_Player I am so hungry.
it have to send message to all like: Normal_Player: I am so hungry.
I have problem with this command, if anyone can help, i would appreciate it
When admin type for example: /fam Normal_Player I am so hungry.
it have to send message to all like: Normal_Player: I am so hungry.
I have problem with this command, if anyone can help, i would appreciate it
Код:
//------------------------------------------------------------------------------ YCMD:fam(playerid,params[],help) { #pragma unused help new giveplayer, string[528], result[64]; if(IsPlayerConnected(playerid) && gPlayerLogged[playerid] == 0) return LOGINGRESKA if(PlayerInfo[playerid][pAdminLevel] < 1) return ADMINGRESKA if(PlayerInfo[playerid][pSpawn] == 5) return AREAGRESKA if(AdminDuty[playerid] == 0) return DUTYGRESKA if(sscanf(params, "u{s[130]}", giveplayer, result)) return SendClientMessage(playerid, C_KORISTENJE, "[UPUTA]: /fam [ID/DioImena] [Tekst]"); if(giveplayer == IPI) return SCM(playerid, MGRESKA"Odabrana osoba nije prijavljena na svoj korisnicki akaunt - provjerite unesene parametre."); format(string, sizeof(string), "(( ADMIN %s: %s. ))", giveplayer, result); SendClientMessageToAll(0xF5DEB3AA, string); return 1; }