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How do I change the size of a text on a wall? Object model
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What do you mean?
Like, text on an object model that's part of the object's texture? Impossible!
But if you mean in SetObjectMaterialText, just change the fontsize parameter to a greater number than you have it. Not sure how you missed this.
And how are we supposed to know what you mean by 'wall' or 'Object model'? If you can't explain any better in English then you shouldn't be in the English section...