17.01.2016, 20:00
When I join on my server,and I register,i set up the age,origin and the sex and it spawn me correctly. Ok and then when I goint to the DMV cars I entered it. Then it says to type /takeexam and it shows me the first checkpoint and then the second checkpoint doesn't show me. Why ?
This is the command:
This is the code of checkpoints
This is the command:
PHP код:
CMD:takeexam(playerid, params[])
{
if(PlayerInfo[playerid][pDriveLic] == 1) return SCM(playerid, COLOR_GREY,"You already have Driving License!");
if(IsPlayerInVehicle(playerid, dmvc) || IsPlayerInVehicle(playerid, dmvc1) || IsPlayerInVehicle(playerid,dmvc2))
{
TogglePlayerControllable(playerid, 1);
CheckpointDMV[playerid] = 200;
SetPlayerCheckpoint(playerid, 1421.1475,-1699.3237,13.2888, 4.0);
TakingLesson[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "DMV: Please follow the checkpoints and drive safety!");
}
else return SCM(playerid, COLOR_GREY,"You are not in a DMV car");
return 1;
}
PHP код:
public OnPlayerEnterCheckpoint(playerid)
{
if(CheckpointDMV[playerid]==200)//dmv_01
{
if(IsPlayerInVehicle(playerid, dmvc) || IsPlayerInVehicle(playerid, dmvc1) || IsPlayerInVehicle(playerid, dmvc2))
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 201;
SetPlayerCheckpoint(playerid, 1432.4354,-1658.6343,13.1245, 5.0);
}
else
{
SendClientMessage(playerid, COLOR_LIGHTBLUE,"DMV: You are not in the car!");
SendClientMessage(playerid, COLOR_LIGHTBLUE,"DMV: You didn't passed the test, please try again!");
DisablePlayerCheckpoint(playerid);
RemovePlayerFromVehicle(playerid);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
TakingLesson[playerid] = 0;
}
}
else if(CheckpointDMV[playerid]==201)//dmv_02
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 202;
SetPlayerCheckpoint(playerid, 1432.3827,-1588.9227,13.1318, 5.0);
}
else if(CheckpointDMV[playerid]==202)//dmv_03
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 203;
SetPlayerCheckpoint(playerid, 1454.7500,-1480.2014,13.0978, 5.0);
}
else if(CheckpointDMV[playerid]==203)//dmv_04
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 204;
SetPlayerCheckpoint(playerid, 1457.2000,-1439.2382,13.1303, 5.0);
}
else if(CheckpointDMV[playerid]==204)//dmv_05
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 205;
SetPlayerCheckpoint(playerid, 1429.9436,-1437.6150,13.1244, 5.0);
}
else if(CheckpointDMV[playerid]==205)//dmv_06
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 206;
SetPlayerCheckpoint(playerid, 1423.7155,-1398.9248,13.1238, 5.0);
}
else if(CheckpointDMV[playerid]==206)//dmv_07
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 207;
SetPlayerCheckpoint(playerid, 1350.0922,-1393.0492,13.1469, 5.0);
}
else if(CheckpointDMV[playerid]==207)//dmv_08
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 208;
SetPlayerCheckpoint(playerid, 1106.5748,-1397.0431,13.1716, 5.0);
}
else if(CheckpointDMV[playerid]==208)//dmv_09
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 209;
SetPlayerCheckpoint(playerid, 1059.6833,-1419.8898,13.1155, 5.0);
}
else if(CheckpointDMV[playerid]==209)//dmv_10
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 210;
SetPlayerCheckpoint(playerid, 1035.0563,-1571.5737,13.1341, 5.0);
}
else if(CheckpointDMV[playerid]==210)//dmv_11
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 211;
SetPlayerCheckpoint(playerid, 1143.5441,-1574.9717,13.0121, 5.0);
}
else if(CheckpointDMV[playerid]==211)//dmv_12
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 212;
SetPlayerCheckpoint(playerid, 1289.9336,-1574.8125,13.1246, 5.0);
}
else if(CheckpointDMV[playerid]==212)//dmv_13
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 213;
SetPlayerCheckpoint(playerid, 1295.0909,-1659.1091,13.1246, 5.0);
}
else if(CheckpointDMV[playerid]==213)//dmv_14
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 214;
SetPlayerCheckpoint(playerid, 1295.0031,-1704.4797,13.1240, 5.0);
}
else if(CheckpointDMV[playerid]==214)//dmv_15
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 215;
SetPlayerCheckpoint(playerid, 1299.5117,-1817.1479,13.1245, 5.0);
}
else if(CheckpointDMV[playerid]==215)//dmv_16
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 216;
SetPlayerCheckpoint(playerid, 1300.8134,-1855.0059,13.1245, 5.0);
}
else if(CheckpointDMV[playerid]==216)//dmv_17
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 217;
SetPlayerCheckpoint(playerid, 1389.0083,-1874.1768,13.1245, 5.0);
}
else if(CheckpointDMV[playerid]==217)//dmv_18
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 218;
SetPlayerCheckpoint(playerid, 1523.0303,-1874.8875,13.1266, 5.0);
}
else if(CheckpointDMV[playerid]==218)//dmv_19
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 219;
SetPlayerCheckpoint(playerid, 1571.1161,-1872.5188,13.1252, 5.0);
}
else if(CheckpointDMV[playerid]==219)//dmv_20
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 220;
SetPlayerCheckpoint(playerid, 1572.3271,-1733.9789,13.1269, 5.0);
}
else if(CheckpointDMV[playerid]==220)//dmv_21
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 221;
SetPlayerCheckpoint(playerid, 1531.4258,-1730.1346,13.1245, 5.0);
}
else if(CheckpointDMV[playerid]==221)//dmv_22
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 222;
SetPlayerCheckpoint(playerid, 1437.5671,-1730.2736,13.1254, 5.0);
}
else if(CheckpointDMV[playerid]==222)//dmv_23
{
DisablePlayerCheckpoint(playerid);
CheckpointDMV[playerid] = 223;
SetPlayerCheckpoint(playerid, 1424.2367,-1694.3533,13.2030, 5.0);
}
if(CheckpointDMV[playerid] == 223)//dmv_Final
{
new pName[24];
new str[128];
GetPlayerName(playerid, pName, 24);
pName[strfind(pName,"_")] = ' ';
GivePlayerCash(playerid, -500);
format(str, 128,"DMV: Congratulations %s! You passed the test.", pName);
SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
RemovePlayerFromVehicle(playerid);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
TakingLesson[playerid] = 0;
PlayerInfo[playerid][pDriveLic] = 1;
DisablePlayerCheckpoint(playerid);
}
else
{
DisablePlayerCheckpoint(playerid);
}
return 1;
}