15.01.2016, 22:45
Good morning community !
I have decided to make a bit of mapping this time and I've met a problem. I've used RemoveBuildingForPlayer but when i'm in game, i can still see the mapping but this bug, he disappears and he reappears when I move my mouse.
Can you help please it's very important...
I give you the code
Thanks guys
I have decided to make a bit of mapping this time and I've met a problem. I've used RemoveBuildingForPlayer but when i'm in game, i can still see the mapping but this bug, he disappears and he reappears when I move my mouse.
Can you help please it's very important...
I give you the code
Код:
RemoveBuildingForPlayer(playerid, 3375, 1070.4766, -355.16406, 77.33594, 0.25); RemoveBuildingForPlayer(playerid, 3402, 1019.3828, -300.24219, 72.98438, 0.25); RemoveBuildingForPlayer(playerid, 3402, 1045.5625, -300.60156, 72.98438, 0.25); RemoveBuildingForPlayer(playerid, 13206, 1072.9531, -289.17969, 72.73438, 0.25); RemoveBuildingForPlayer(playerid, 672, 1097.4688, -314.21094, 73.66406, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1092.7737, -319.06232, 73.06147, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1092.6467, -326.92606, 73.81704, 0.25); RemoveBuildingForPlayer(playerid, 3250, 1110.2422, -298.94531, 73.03906, 0.25); RemoveBuildingForPlayer(playerid, 656, 1096.625, -294.41406, 72.9375, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1093.1479, -298.21677, 73.26028, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1097.8545, -291.36279, 73.65871, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1106.7778, -291.51889, 73.3994, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1120.9656, -292.55768, 73.5381, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1110.562, -291.54581, 74.18594, 0.25); RemoveBuildingForPlayer(playerid, 3253, 1106.6406, -319.875, 73.74219, 0.25); RemoveBuildingForPlayer(playerid, 700, 1106.5469, -328.16406, 73.17969, 0.25); RemoveBuildingForPlayer(playerid, 700, 1095.3828, -327.47656, 73.17969, 0.25); RemoveBuildingForPlayer(playerid, 656, 1116.4453, -326.75781, 72.9375, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1100.7449, -329.85995, 73.60794, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1111.4664, -330.04874, 73.75398, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1120.8241, -300.81204, 73.2121, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1120.681, -308.20941, 73.51045, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1120.5083, -318.04892, 73.52, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1120.3466, -327.20709, 73.7962, 0.25); RemoveBuildingForPlayer(playerid, 1408, 1107.8926, -329.98187, 73.47643, 0.25); RemoveBuildingForPlayer(playerid, 3175, 1114.2969, -353.82031, 72.79688, 0.25); RemoveBuildingForPlayer(playerid, 3175, 1107.5938, -358.51562, 72.79688, 0.25); RemoveBuildingForPlayer(playerid, 3286, 1099.1172, -358.47656, 77.61719, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1109.8541, -368.46524, 73.49958, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1085.5861, -368.42484, 73.54898, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1070.3676, -368.40338, 74.02808, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1059.9359, -368.38211, 73.71446, 0.25); RemoveBuildingForPlayer(playerid, 3425, 1015.0938, -361.10156, 84.03906, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.7878, -363.14282, 73.57722, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.7365, -350.3443, 73.08564, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.6483, -330.0831, 73.47137, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.5851, -314.46698, 73.32922, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.5287, -300.44131, 73.55184, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.4886, -290.3566, 73.19763, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1011.7437, -282.9306, 73.12161, 0.25); RemoveBuildingForPlayer(playerid, 1503, 1019.4789, -282.36438, 74.0565, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1021.2877, -280.01794, 73.58164, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1052.6217, -280.85822, 73.92881, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1079.9119, -283.22397, 74.17196, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1042.8674, -369.4982, 73.24522, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1042.813, -386.03287, 70.68417, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.9223, -388.78616, 71.14932, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1007.8063, -416.96573, 63.20601, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1008.6413, -429.51474, 57.9976, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1009.8961, -443.83804, 53.0249, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1040.6034, -435.33853, 52.78665, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1041.8276, -422.04416, 57.84222, 0.25); RemoveBuildingForPlayer(playerid, 3276, 1042.7063, -413.04303, 61.83315, 0.25); RemoveBuildingForPlayer(playerid, 4016, 1497.7969, -1543.7109, 17.55469, 0.25);