Some mta sa objects dont show in samp please help
#1

Hi everyone so I have 2 problems the first problem is just that objects are missing from the samp server but they are in mtasa map editor I copied and pasted all objects from the .map file and converted them from mtasa code to pawn in convertffs so there is no reason the objects shouldn't be there in samp and the second problem is that the water level is too high in samp I mean it was lower in mtasa but in samp the water is above the ground here is the picture thanks for the help!

http://postimg.org/image/5mg0j0p3v
Reply
#2

Hello friend the problem is that you can import gta sa objects in mta but it might have different ids, so Convertffs converts the ids as MTA ids. Some times you get the objects some times not at all.

Here is an .exe application which fix the object ids and converts it to SA-MP. Use this first to fix .map file and then convert it at ConvertFFS
its specifically for SA-MP 0.3.7 and it is created by a guy named barttt.
P.S: You can scan .rar for viruses if you have any insecure thoughts.
Reply
#3

Thanks buddy for trying to help I've put the mapfixer.exe where the .map file was located and then pressed ENTER like the program told me to do and then copied the content from the map file and pasted it into convertffs and then put it in pawn code but the objects still aren't there do you know what the problem is?
Reply
#4

Problem with importing the files to mta i guess.
Reply
#5

This aren't recommanded (someone of sa-mp team have said, don't remeber who though)
Use the official sa-mp map editor instead: https://sampforum.blast.hk/showthread.php?tid=282801
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)