21.09.2015, 08:27
Hello,
My question is that what will be if we use non repeatable timers repeatable like this?will be use high memory after minutes?
My question is that what will be if we use non repeatable timers repeatable like this?will be use high memory after minutes?
Код:
public OnGameModeInit() { SetTimer("TestFunction",1000,false); } forward TestFunction(); public TestFunction() { SetTimer("TestFunction",1000,false); }