Posts: 160
Threads: 40
Joined: Jul 2015
Код:
forward DestroyShell(playerid);
public DestroyShell(playerid)
{
new Float:Pos[3];
GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
CarryShells[playerid] = playerid;
ShellInfo[playerid][sPos][0] = 0;
ShellInfo[playerid][sPos][1] = 0;
ShellInfo[playerid][sPos][2] = 0;
DestroyDynamic3DTextLabel(ShellInfo[id][sText]);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetTimerEx("DestroyShell", 1000*60*10, false, "i", playerid);
return 1;
}
//I dident tested it
//I dont know exactly what you want to do
Posts: 324
Threads: 108
Joined: Dec 2013
Reputation:
0
I want all my spawned blood / gun shells to despawn every 10 minutes