12.07.2015, 04:55
Okay so I wanna make a collecting game in which I placed 100 pickups I want them to be Pickups[100] And I did All 100 pickups as Pickups[0] = CreatePickup etc etc . So I want onplayerpickup here and when that happens the pickup should disappear and a player should get a message like Stuff Collect = %s where %s = PickupsPicked
where new PickupPicked;
And I want like when the player picks the pickup Pickups[100] All 100 here then PickupsPicked ++; and I wanna Output it to the player like You picked 2 pickups. So how do I do this ?
where new PickupPicked;
And I want like when the player picks the pickup Pickups[100] All 100 here then PickupsPicked ++; and I wanna Output it to the player like You picked 2 pickups. So how do I do this ?