Timestamp Question
#1

Is it possible to hide players timestamp and after logging on the server forcing them to see the timestamp through code ?
I'm talking about the client command /timestamp ?
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#2

Can you frame your question again?

I read your post 4-5 times but I still cannot understand what you mean by 'timestamp through code'.
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#3

Yeah why not?
You can use this post :
http://forum.sa-mp.com/showthread.ph...18#post3489218
And you can force /timestamp CMD for players.
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#4

Quote:
Originally Posted by Alpay0098
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Yeah why not?
You can use this post :
http://forum.sa-mp.com/showthread.ph...18#post3489218
And you can force /timestamp CMD for players.
That calls commands which were built with ZCMD. /timestamp is a client command, it won't work.

Quote:
Originally Posted by SpaceX
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Can you frame your question again?

I read your post 4-5 times but I still cannot understand what you mean by 'timestamp through code'.
Quote:
Originally Posted by samp wiki
/timestamp
This command will show/hide a time next to all messages in the chatbox. The time that is displayed is your computer's time, not the server time.
@NeroX98: I don't think it's possible even with memory hacking as it's mostly client-side.
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#5

Quote:
Originally Posted by Konstantinos
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That calls commands which were built with ZCMD. /timestamp is a client command, it won't work.




@NeroX98: I don't think it's possible even with memory hacking as it's mostly client-side.
Okay, thanks for your response again
If i can i will rep+ you again today
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