server crash
#1

[03:11:53] [debug] #0 0004e380 in public FC_OnPlayerDeath (6, 65535, 255) from server.amx
[03:11:53] [debug] #1 native CallLocalFunction () from samp03svr
[03:11:53] [debug] #2 00008a2c in public OnPlayerDeath (6, 65535, 255) from server.amx


any help ??
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#2

Are you sure it's a server crash and not a run time error (4 most likely as killerid is INVALID_PLAYER_ID)?
Otherwise it'd have a native function caused the crash.

Anyway, compile with -d3: https://github.com/Zeex/samp-plugin-...ith-debug-info
Run the server and whenever you get information in server log with [debug] prefix again, post your server log. It will also print more information related to the problem such as lines etc.
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