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A better way to ensure that he doesn't drive-by is to do it OnPlayerUpdate. (Checking if he is in a vehicle, if yes, set armed weapon to ID 0)
Anyhow good work.
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What if player buys RPG for real money, like 5$, he would just lose that bazooka and his money with this script... I guess the best way to disable drive by is to check if player is pressing KEY_HORN or KEY_LOOK_LEFT/RIGHT and put him in vehicle again...
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I have to say its useful for rp servers.
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If someone will give a weapon to the driver it will be able again to make DB.