[Pedido] Anti crasher Car BIKE
#1

to com um problema tem um tal de FDPA chamado Zariche ele loga no servidor e crasha geral que ta por perto ele loga pega /car bike e trava o pc de geral ja usei o OnPlayerWeapon que tem no forum pra nгo congelar a tela mais mesmo assim esta aconteзendo alguem sabe q bosta ele usa?? ta foda se doente da cabeзa nгo larga do servidor e congela que so dando ctrl alt del e fechando o gta pra relogar no servidor.


se alguem ajudar do REP porque ate agora nгo consegui bloquear isso.... -..-.--- afff
Reply
#2

procure um anti-cheat que seja ъtil no seu servidor, tem vбrios na internet, procure que irб achar um que se adapte no seu modo de jogo e GM .
Reply
#3

Mano nenhum anti cheater que eu tenha botado bloqueou isso.. pois eu acho que deve ser alum mod fora o ******..
ja tentei de tudo.. como disse acima.. estou a procura de outra soluзгo. eu sei que tem varios pois ja tentei a maioria no forum e outros blogs tbm. e nada o cara faz a festa congelando geral do server.. ate esvaziar
Reply
#4

serб que o MOD dele nгo adciona um componente na Bike.. ou MOD ? se for isso acho que sei uma soluзгo..
Reply
#5

ele loga pega /CAR BIKE e congela geral que estiver perto. so isso que ele faz.. e a bike fica bugada no chгo com ele emcima..
Reply
#6

https://sampforum.blast.hk/showthread.php?tid=317303

+REP
Reply
#7

Quote:
Originally Posted by ImperioHosting
Посмотреть сообщение
Rep nгo diz nada. E esse ai й muito desatualizado, acho que trocaram de callback. Ah, e para de postar o Filterscript da board PT na English, que nгo foi vocк que criou aqueles scripts, seu post foi atй removido rs.

esse aqui resolvera seu problema
Feito pelo Nick
pawn Код:
#include a_samp

AntiDeAMX(){
    new a[][] = {
        "Unarmed (Fist)",
        "Brass K"
    };
    #pragma unused a
}

/*
    Crйditos: NicK - Criador do FilterScript
    --> Fуrum SA-MP
    # Brasil Mega Trucker #

    -- Change LOG:
    07/11 - Lanзamento Inicial
    08/11 - Adicionado: Anti Teleport por Mapa;
    16/11 - Adicionado Anti Nicks bugaveis. Opcional o uso. Necessбrio passar "HOST" para true
*/



new Nomes[][] = {"con", "aux"}; //Anti Nicks, Defina os nicks indevнduos aqui
new bool:HOST = false; /*   false = LINUX
                            true = WINDOWS */

public OnFilterScriptInit() {
    AntiDeAMX();
    return 1;
}
public OnFilterScriptExit() {
    return 1;
}

/*
    Anti-Bot: Funcional em 95-100%
    Um pequeno estudo feito б muito tempo atrбs.
    --
*/

public OnPlayerConnect(playerid) {
    if(IsPlayerNPC(playerid)) return 1; // Caso use NPCs.
    new SAMP[50];
    GetPlayerVersion(playerid, SAMP, sizeof(SAMP));
    if(HOST == true) { //Se usar Windows nй rs... Linux nгo tem estes problemas :D
        new Nome[24];
        GetPlayerName(playerid, Nome, sizeof(Nome));
        for(new i; i < sizeof(Nomes); i++) {
            if(!strcmp(Nome, Nomes[i], true)) return BanEx(playerid, "Nick Indevнduo!");
        }
    }
    if(!strcmp(SAMP, "unknown", false)) return BanEx(playerid, "BOT");
    return 1;
}

/*
    Anti Fake Kill:
        Funcional contra anti-flooders de Kill,
        ou armas que o player pode bem nгo estar.
        Opcional: Uma parte que vocк pode tirar ou nгo, caso use sistemas de equipe. (Team)
                 Funcionamento em torno de 80-90%
*/

public OnPlayerDeath(playerid, killerid, reason) {
    if(killerid == INVALID_PLAYER_ID) return 1;
    if(GetPVarInt(playerid, "Morte") > gettime()) return BanEx(playerid, "Fake Kill"); // Caso o valor armazenado seja ainda maior que o gettime() (Tempo Atual)
    if(playerid == killerid) return BanEx(playerid, "Fake Kill"); // Isso ocorre quando й usando o 'random' em alguns cheaters
//  if(!IsPlayerStreamedIn(killerid, playerid)) return Kick(playerid); // Caso falhe.
    if(GetPlayerTeam(playerid) != NO_TEAM)  // Caso vocк use sistema de Equipes
        if(GetPlayerTeam(playerid) == GetPlayerTeam(killerid))
            return BanEx(playerid, "Fake Kill");
    SetPVarInt(playerid, "Morte", gettime() + 2);
    return 1;
}

public OnPlayerUpdate(playerid) {
    SetPVarInt(playerid, "ESC", gettime()); // Apenas para checar se estб de esc ou nгo. Lembrando que quando da esc, o OnPlayerUpdate nгo й mais chamado.
    /*
        Anti Car Spam: Funcional em 90%
        Funcionando em OnPlayerUpdate, й checado mais rбpido se trocou de veнculo.
        Em outros locais, pode nгo ser tгo rбpido, pois como por exemplo, nгo й feita a troca de status do player (OnPlayerStateChange)
    */

    if(GetPlayerVehicleID(playerid) != 0) {
        if(GetPlayerVehicleID(playerid) != GetPVarInt(playerid, "Veiculo_Anterior")) {
            if(GetPVarInt(playerid, "Troca_Veiculo") > gettime()) return BanEx(playerid, "Car Spam");
            SetPVarInt(playerid, "Veiculo_Anterior", GetPlayerVehicleID(playerid));
            SetPVarInt(playerid, "Troca_Veiculo", gettime() + 2);
        }
    }
    /*
        Anti Crash:
        Nгo sei realmente o funcionamento, porйm, uso, e nгo sofro com crashs.
        Entгo digo que й funcional em torno de 90%
        Crйditos: https://sampforum.blast.hk/showthread.ph...pid2610650
    */

    if (GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
    {
        new Float:vec[3];
        GetPlayerCameraFrontVector(playerid, vec[0], vec[1], vec[2]);
        new bool:possible_crasher = false;
        for (new i = 0; !possible_crasher && i < sizeof(vec); i++)
            if (floatabs(vec[i]) > 10.0)
                possible_crasher = true;

        if (possible_crasher)
            return 0;
    }
    /*
        Anti Teleport ao Mapa
        Funcionabilidade: 100%
        Nгo remova a linha da checagem de ESC mais acima.
    */

    if(GetPVarInt(playerid, "ClickMapa") > gettime())
        if(!IsPlayerInRangeOfPoint(playerid, 10.0, GetPVarFloat(playerid, "PX"), GetPVarFloat(playerid, "PY"), GetPVarFloat(playerid, "PZ"))) return Kick(playerid);
    new Float:Pos[3]; GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
    SetPVarFloat(playerid, "PX", Pos[0]); SetPVarFloat(playerid, "PY", Pos[1]); SetPVarFloat(playerid, "PZ", Pos[2]);
    return 1;
}
/*
    Anti Teleport ao Mapa
    Continuaзгo
*/

public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
{
    SetPVarInt(playerid, "ClickMapa", gettime() + 5);
    return 1;
}
/*
    Anti Crash:
    Este й outro anti-crash, que protege contra mods indevнduos em veнculos.
    Funcionabilidade em 95-100%.
    Nгo consegui achar os crйditos de quem fez este anti-crash.
*/


new legalmods[49][22] = {
        {400, 1024,1021,1020,1019,1018,1013,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {401, 1145,1144,1143,1142,1020,1019,1017,1013,1007,1006,1005,1004,1003,1001,0000,0000,0000,0000},
        {404, 1021,1020,1019,1017,1016,1013,1007,1002,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {405, 1023,1021,1020,1019,1018,1014,1001,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {410, 1024,1023,1021,1020,1019,1017,1013,1007,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000},
        {415, 1023,1019,1018,1017,1007,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {418, 1021,1020,1016,1006,1002,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {420, 1021,1019,1005,1004,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {421, 1023,1021,1020,1019,1018,1016,1014,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {422, 1021,1020,1019,1017,1013,1007,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {426, 1021,1019,1006,1005,1004,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {436, 1022,1021,1020,1019,1017,1013,1007,1006,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000},
        {439, 1145,1144,1143,1142,1023,1017,1013,1007,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000},
        {477, 1021,1020,1019,1018,1017,1007,1006,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {478, 1024,1022,1021,1020,1013,1012,1005,1004,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {489, 1024,1020,1019,1018,1016,1013,1006,1005,1004,1002,1000,0000,0000,0000,0000,0000,0000,0000},
        {491, 1145,1144,1143,1142,1023,1021,1020,1019,1018,1017,1014,1007,1003,0000,0000,0000,0000,0000},
        {492, 1016,1006,1005,1004,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {496, 1143,1142,1023,1020,1019,1017,1011,1007,1006,1003,1002,1001,0000,0000,0000,0000,0000,0000},
        {500, 1024,1021,1020,1019,1013,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {516, 1021,1020,1019,1018,1017,1016,1015,1007,1004,1002,1000,0000,0000,0000,0000,0000,0000,0000},
        {517, 1145,1144,1143,1142,1023,1020,1019,1018,1017,1016,1007,1003,1002,0000,0000,0000,0000,0000},
        {518, 1145,1144,1143,1142,1023,1020,1018,1017,1013,1007,1006,1005,1003,1001,0000,0000,0000,0000},
        {527, 1021,1020,1018,1017,1015,1014,1007,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {529, 1023,1020,1019,1018,1017,1012,1011,1007,1006,1003,1001,0000,0000,0000,0000,0000,0000,0000},
        {534, 1185,1180,1179,1178,1127,1126,1125,1124,1123,1122,1106,1101,1100,0000,0000,0000,0000,0000},
        {535, 1121,1120,1119,1118,1117,1116,1115,1114,1113,1110,1109,0000,0000,0000,0000,0000,0000,0000},
        {536, 1184,1183,1182,1181,1128,1108,1107,1105,1104,1103,0000,0000,0000,0000,0000,0000,0000,0000},
        {540, 1145,1144,1143,1142,1024,1023,1020,1019,1018,1017,1007,1006,1004,1001,0000,0000,0000,0000},
        {542, 1145,1144,1021,1020,1019,1018,1015,1014,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {546, 1145,1144,1143,1142,1024,1023,1019,1018,1017,1007,1006,1004,1002,1001,0000,0000,0000,0000},
        {547, 1143,1142,1021,1020,1019,1018,1016,1003,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {549, 1145,1144,1143,1142,1023,1020,1019,1018,1017,1012,1011,1007,1003,1001,0000,0000,0000,0000},
        {550, 1145,1144,1143,1142,1023,1020,1019,1018,1006,1005,1004,1003,1001,0000,0000,0000,0000,0000},
        {551, 1023,1021,1020,1019,1018,1016,1006,1005,1003,1002,0000,0000,0000,0000,0000,0000,0000,0000},
        {558, 1168,1167,1166,1165,1164,1163,1095,1094,1093,1092,1091,1090,1089,1088,0000,0000,0000,0000},
        {559, 1173,1162,1161,1160,1159,1158,1072,1071,1070,1069,1068,1067,1066,1065,0000,0000,0000,0000},
        {560, 1170,1169,1141,1140,1139,1138,1033,1032,1031,1030,1029,1028,1027,1026,0000,0000,0000,0000},
        {561, 1157,1156,1155,1154,1064,1063,1062,1061,1060,1059,1058,1057,1056,1055,1031,1030,1027,1026},
        {562, 1172,1171,1149,1148,1147,1146,1041,1040,1039,1038,1037,1036,1035,1034,0000,0000,0000,0000},
        {565, 1153,1152,1151,1150,1054,1053,1052,1051,1050,1049,1048,1047,1046,1045,0000,0000,0000,0000},
        {567, 1189,1188,1187,1186,1133,1132,1131,1130,1129,1102,0000,0000,0000,0000,0000,0000,0000,0000},
        {575, 1177,1176,1175,1174,1099,1044,1043,1042,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {576, 1193,1192,1191,1190,1137,1136,1135,1134,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {580, 1023,1020,1018,1017,1007,1006,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {585, 1145,1144,1143,1142,1020,1019,1017,1013,1007,1006,1005,1004,1003,1001,1018,1023,0000,0000},
        {589, 1145,1144,1024,1020,1018,1017,1016,1013,1007,1006,1005,1004,1000,0000,0000,0000,0000,0000},
        {600, 1022,1020,1018,1017,1013,1007,1006,1005,1004,0000,0000,0000,0000,0000,0000,0000,0000,0000},
        {603, 1145,1144,1143,1142,1024,1023,1020,1019,1018,1017,1007,1006,1001,0000,0000,0000,0000,0000}
};


public OnVehicleMod(playerid, vehicleid, componentid) {
    new vehicleide = GetVehicleModel(vehicleid);
    new modok = islegalcarmod(vehicleide, componentid);
    if (!modok)
    {
        BanEx(playerid, "Crash");
        return 0;
    }
    return 1;
}
iswheelmodel(modelid) {
    new wheelmodels[17] = {1025,1073,1074,1075,1076,1077,1078,1079,1080,1081,1082,1083,1084,1085,1096,1097,1098};
    for(new i; i < sizeof(wheelmodels); i++)
    {
        if (modelid == wheelmodels[i])
            return true;
    }
    return false;
}

IllegalCarNitroIde(carmodel) {
    new illegalvehs[29] = { 581, 523, 462, 521, 463, 522, 461, 448, 468, 586, 509, 481, 510, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454, 590, 569, 537, 538, 570, 449 };
    for(new i; i < sizeof(illegalvehs); i++) {
        if (carmodel == illegalvehs[i])
            return true;
    }
    return false;
}
stock illegal_nos_vehicle(PlayerID) {
    new carid = GetPlayerVehicleID(PlayerID);
    new playercarmodel = GetVehicleModel(carid);
    return IllegalCarNitroIde(playercarmodel);
}

stock islegalcarmod(vehicleide, componentid) {
    new modok = false;
    if ( (iswheelmodel(componentid)) || (componentid == 1086) || (componentid == 1087) || ((componentid >= 1008) && (componentid <= 1010))) {
        new nosblocker = IllegalCarNitroIde(vehicleide);
        if (!nosblocker)
            modok = true;
    } else {
        for(new I; I < sizeof(legalmods); I++) {
            if (legalmods[I][0] == vehicleide) {
                for(new J = 1; J < 22; J++) {
                    if (legalmods[I][J] == componentid)
                        modok = true;
                }
            }
        }
    }
    return modok;
}

/*
    Anti Floder de Pintura de veнculo's prуximos.
    Alguns servidores podem atй sofrer certo lag com este atack de cheaters k
    Funcionabilidade em 100%
*/

public OnVehicleRespray(playerid, vehicleid, color1, color2) {
    if(GetPVarInt(playerid, "pintura_Recente") > gettime()) return Kick(playerid);
    SetPVarInt(playerid, "pintura_Recente", gettime() + 1);
    return 1;
}
/*
    Anti Floder de Spawns
    Funcionabilidade 95-100%
*/

public OnPlayerRequestSpawn(playerid) {
    if(GetPVarInt(playerid, "spawn_Tempo") > gettime()) return 0; // Retorno 0 (nulo) nгo irб exibir a mensagem ou spawnar diversas vezes. Vocк pode alterar por "Kick(playerid)"
    SetPVarInt(playerid, "spawn_Tempo", gettime() + 2);
    return 1;
}



stock KickEx(playerid, motivo[]) {
    new Msg[144]; format(Msg, sizeof(Msg), "{ff0000}Kickado do servidor, motivo: {ffffff}%s{ff0000}.", motivo);
    SendClientMessage(playerid, -1, Msg);
    SetTimerEx("Kickar", 150, false, "d", playerid);
    return 1;
}
forward Kickar(playerid); public Kickar(playerid) return Kick(playerid);

/*
    Atualizaзхes podem vir mais a frente.
    Bugs, por favor informe: http://forum.sa-mp.com/member.php?u=171517
*/
Reply
#8

Vlw mano.. vou tentar esse ai nгo tinha tentado ainda. se acaso nгo funcionar eu venho e atualizo o post.
Reply
#9

ja ouviu falar em debug ? seria ъtil caso nгo ache um que lhe ajude.
Reply
#10

como isso me ajudaria? se nгo tem como tirar a BIKE dos veiculos e ele pega para bugar.. seria impossivel kkkk pelo menos eu acho.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)