14.03.2015, 14:17
Or something like that
The entire system will consist of a few lines,
only need to add a OnPlayerUpdate:
And spawn right to remove or not connected to the chamber (as SetPlayerBehindCamera)
Maked by Me ~ 15 minute and then at a rate
Picture:
Good Luck!
The entire system will consist of a few lines,
only need to add a OnPlayerUpdate:
Код:
new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerCameraPos(playerid, x-5, y, z+5); SetPlayerCameraLookAt(playerid, x-4, y, z+4);
Maked by Me ~ 15 minute and then at a rate
Picture:
Good Luck!