Tunning
#1

Callback `Tunen` does not work. Not tuning car!
Код HTML:
public Tunen(vehicleid)
{
	if(VehiclesInfo[vehicleid][vComponent1]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent1]); }
	if(VehiclesInfo[vehicleid][vComponent2]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent2]); }
	if(VehiclesInfo[vehicleid][vComponent3]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent3]); }
	if(VehiclesInfo[vehicleid][vComponent4]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent4]); }
	if(VehiclesInfo[vehicleid][vComponent5]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent5]); }
	if(VehiclesInfo[vehicleid][vComponent6]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent6]); }
	if(VehiclesInfo[vehicleid][vComponent7]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent7]); }
	if(VehiclesInfo[vehicleid][vComponent8]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent8]); }
	if(VehiclesInfo[vehicleid][vComponent9]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent9]); }
	if(VehiclesInfo[vehicleid][vComponent10]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent10]); }
	if(VehiclesInfo[vehicleid][vComponent11]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent11]); }
	if(VehiclesInfo[vehicleid][vComponent12]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent12]); }
	if(VehiclesInfo[vehicleid][vComponent13]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent13]); }
	if(VehiclesInfo[vehicleid][vComponent14]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent14]); }
	if(VehiclesInfo[vehicleid][vComponent15]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent15]); }
	if(VehiclesInfo[vehicleid][vComponent16]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent16]); }
	if(VehiclesInfo[vehicleid][vComponent17]!=0) { AddVehicleComponent(vehicleid,VehiclesInfo[vehicleid][vComponent17]); }
	if(VehiclesInfo[vehicleid][vColor1] != 0 || VehiclesInfo[vehicleid][vColor2] != 0)
	{
		ChangeVehicleColor(vehicleid,VehiclesInfo[vehicleid][vColor1],VehiclesInfo[vehicleid][vColor2]);
	}
	if(VehiclesInfo[vehicleid][vPaintJob]!=0) { ChangeVehiclePaintjob(vehicleid,VehiclesInfo[vehicleid][vPaintJob]); }
}
Код HTML:
CMD:respawnveh(playerid, params [])
{
	for(new v = 0; v < sizeof(VehiclesInfo); v++) 
	{
		if(VehiclesInfo[v][vOwner] == PlayerInfo[playerid][pID] && VehiclesInfo[v][vSlot] == 1)
		{
			SetVehicleToRespawn(VehiclesInfo[v][vServerID]);
			SendClientMessage(playerid, COLOR_YELLOW, "car respawned!");
			Tunen(v);
		}
	}
	return 1;
}
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#2

Did you make sure that VehiclesInfo[vehicleid][vComponent<1-17>] are valid and not 0?
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#3

Yes.

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#4

I meant in-game, but probably your loading system works fine.

Try moving the Tuning function under OnVehicleSpawn.
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#5

not working

Код HTML:
public OnVehicleSpawn(vehicleid)
{
	Tunen(vehicleid);
	return 1;
}
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