About AttachPlayerObjectToPlayer
#1

First of all, sorry for my bad English.

I dont know, why this function was removed, but AttachPlayerObjectToPlayer and SetPlayerAttachedObject – really different things. SetPlayerAttachedObject can't be alternative.
  • Objects haven't collision.
  • Impossible to change material.
It would be really great to have this function. For example, i have few simple ideas, how to detect cheats, like auto-aim, god mode, but without AttachPlayerObjectToPlayer this will be very poorly.

Thanks!
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#2

Yeah I know it sucks when it's actually useful.
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#3

I don't see why it was removed unless it was causing issues. I would like to have this function brought back.
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#4

It's likely to have been causing issues, and maybe slowing down the server / bugging players out. My suggestion is to just have a ScaleObject function.
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#5

I'm support turn back this function.
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