30.01.2015, 13:57
WHy when player get 2 kills he have message is killing spree with 3 kills
Код:
Streaks[killerid] += 1; Streaks[playerid] = 0; switch(Streaks[killerid]) //IMPORTANT: with the function "switch", you're switching / toggling through the killstreaks of a player (Streals). you need the killerid here, because the playerid is the one which is GETTING killed { case 3: { format(gString,SOS," %s Has a killing spree (3 kills) (Reward:300$ + 2 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); SetPlayerScore(killerid,GetPlayerScore(killerid)+2); GivePlayerMoney(killerid, 300); SendClientMessage(killerid, GREEN,"You recieved 300$ and +2 scores for your 3 spree!"); } case 6: { format(gString,SOS," %s Has a killing spree (6 kills) (Reward:600$ + 2 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); GivePlayerMoney(killerid, 600); SetPlayerScore(killerid,GetPlayerScore(killerid)+2); SendClientMessage(killerid, GREEN,"You recieved 600$ and +2 scores for your 6 spree!"); } case 9: { format(gString,SOS," %s Has a killing spree (9 kills) (Reward:900$ + 2 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); GivePlayerMoney(killerid, 900); SetPlayerScore(killerid,GetPlayerScore(killerid)+2); SendClientMessage(killerid, GREEN,"You recieved 900$ and +2 scores for your 9 spree!"); } case 12: { format(gString,SOS," %s Has a killing spree (12 kills) (Reward:1000$ + 4 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); SetPlayerScore(killerid,GetPlayerScore(killerid)+4); GivePlayerMoney(killerid, 1000); SendClientMessage(killerid, GREEN,"You recieved 1000$ and +4 scores for your 12 spree!"); } case 15: { format(gString,SOS," %s Has a killing spree (15 kills) (Reward:2500$ + 4 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); SetPlayerScore(killerid,GetPlayerScore(killerid)+4); GivePlayerMoney(killerid, 2500); SendClientMessage(killerid, GREEN,"You recieved 2500$ and +4 scores for your 15 spree!"); } case 20: { format(gString,SOS," %s Has a killing spree (20 kills) (Reward:3500$ + 4 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); SetPlayerScore(killerid,GetPlayerScore(killerid)+4); GivePlayerMoney(killerid, 3500); SendClientMessage(killerid, GREEN,"You recieved 3500$ and +4 scores for your 20 spree!"); } case 25: { format(gString,SOS," %s Has a killing spree (25 kills) (Reward:4000$ + 4 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); SetPlayerScore(killerid,GetPlayerScore(killerid)+4); GivePlayerMoney(killerid, 4000); SendClientMessage(killerid, GREEN,"You recieved 4000$ and +4 scores for your 25 spree!"); } case 30: { format(gString,SOS," %s Has a killing spree (30 kills) (Reward:4500$ + 4 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); SetPlayerScore(killerid,GetPlayerScore(killerid)+4); GivePlayerMoney(killerid, 4500); SendClientMessage(killerid, GREEN,"You recieved 4500$ and +4 scores for your 30 spree!"); } case 35: { format(gString,SOS," %s Has a killing spree (35 kills) (Reward:5000$ + 5 score)",GetName(killerid)); SendClientMessageToAll(GREEN, gString); SetPlayerScore(killerid,GetPlayerScore(killerid)+5); GivePlayerMoney(killerid, 5000); SendClientMessage(killerid, GREEN,"You recieved 5000$ and +5 scores for your 35 spree!"); } }