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server_log says: Warning: client exceeded 'ackslimit' 5.129.201.72:52669 (7094364) Limit: 3000/sec
then all players were disconnected with reason: 0 (Timeout/Crash), but server was active
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This attack is not - "Full attack"
When i was connected server said: "The server didn't respond"
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But why there is not official fix?
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There is: 0.3.7 version of sa-mp has this kind of protection or better one, but it's not released yet.
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Why 0.3z-R4 has not this protection?
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We already have the same problem on 0.3.7-RC1 , got the message, the server gets shutting down. I wrote a new topic about it.