08.01.2015, 16:50
Everything works down to "Player is not cuffed", but then it only sends the RP and doesn't put the player in the vehicle?
Код:
CMD:detain(playerid, params[]) { new playerb, seatid, string[128]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(!IsACop(playerid) && !IsARES(playerid) && !IsFBI(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not a LEO."); if(sscanf(params, "ui", playerb, seatid)) return SendClientMessage(playerid, COLOR_GREY, "SYNTAX: /detain [playerid] [seatid]"); if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player specified."); if(!IsPlayerNearPlayer(playerid, playerb, 2)) return SendClientMessage(playerid, COLOR_GREY, "You can't detain someone from this distance."); if(!IsPlayerCuffed(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Player is not cuffed."); if(seatid < 2 || seatid > 3) return SendClientMessage(playerid, COLOR_GREY, "You can only detain people in seats 2 and 3."); PutPlayerInVehicle(playerid, LastCar[playerid], seatid); format(string, sizeof(string), "* %s grabs %s by their cuffs and places him inside the vehicle.", RPN(playerid), RPN(playerb)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); return 1; }