[Map] Simples Resgate Truck
#1

Como estгo Vendo estou postando mapas muito rapido,Sim,Eu jб tinha criado eles hб muito tempo,sу agora eu liberei alguns deles para vocкs,eu nгo sei se tб bom o mapa,mas foi uns dos 1°,бlias todos que postei,eram os primeiros que fiz.Este Resgate й bem simples,Os Carros eu deixei em preto para se destacar,porйm vocк pode editar no Editor,Nгo Adicionei vбrios objetos,mas achei bastante ъtil para servidores truck!


IMAGENS:

http://imgur.com/k25eZoP,gk8ETGQ

Code Remove Building:
PHP код:
RemoveBuildingForPlayer(playerid18549, -1621.5547, -2692.015647.74220.25);
RemoveBuildingForPlayer(playerid18550, -1606.3828, -2713.843850.68750.25);
RemoveBuildingForPlayer(playerid18285, -1535.4688, -2749.765647.68750.25);
RemoveBuildingForPlayer(playerid1686, -1610.6172, -2721.000047.92970.25);
RemoveBuildingForPlayer(playerid18283, -1621.5547, -2692.015647.74220.25);
RemoveBuildingForPlayer(playerid18284, -1606.3828, -2713.843850.68750.25);
RemoveBuildingForPlayer(playerid1686, -1607.3047, -2716.601647.92970.25);
RemoveBuildingForPlayer(playerid1686, -1603.9922, -2712.203147.92970.25);
RemoveBuildingForPlayer(playerid1686, -1600.6719, -2707.804747.92970.25); 
Code CreateVehicle:
PHP код:
CreateVehicle(455, -1539.0571, -2743.879948.7742142.7400, -1, -1100);
CreateVehicle(455, -1534.9688, -2746.814248.7742142.7400, -1, -1100);
CreateVehicle(455, -1530.8473, -2749.615248.7742142.1400, -1, -1100);
CreateVehicle(455, -1526.6865, -2752.384848.7742143.0400, -1, -1100);
CreateVehicle(455, -1522.0419, -2755.522248.7742143.2800, -1, -1100);
CreateVehicle(455, -1543.3525, -2740.416348.7742142.7400, -1, -1100);
CreateVehicle(578, -1581.2134, -2722.768348.9025146.9400, -1, -1100);
CreateVehicle(578, -1577.3784, -2725.067148.9025146.2200, -1, -1100);
CreateVehicle(578, -1584.8224, -2720.475148.9025146.9400, -1, -1100);
CreateVehicle(578, -1588.6285, -2718.286148.9025146.9400, -1, -1100);
CreateVehicle(515, -1592.0613, -2715.699549.5241, -212.9400, -1, -1100);
CreateVehicle(515, -1596.1434, -2713.084249.5241, -212.9400, -1, -1100);
CreateVehicle(515, -1600.0017, -2710.673649.5241, -212.9400, -1, -1100);
CreateVehicle(515, -1603.9703, -2707.966149.5241, -212.9400, -1, -1100);
CreateVehicle(584, -1608.8820, -2703.545949.5217, -217.7401, -1, -1100);
CreateVehicle(584, -1613.9567, -2699.682649.5217, -217.7401, -1, -1100);
CreateVehicle(584, -1618.8975, -2695.764249.5217, -217.7401, -1, -1100);
CreateVehicle(584, -1623.8198, -2691.519349.5217, -217.7401, -1, -1100); 
Code Create Object:
PHP код:
CreateObject(3578, -1551.93628, -2768.8479047.24463,   0.000000.00000, -34.26000);
CreateObject(3578, -1559.95520, -2763.3452147.24463,   0.000000.00000, -34.26000);
CreateObject(3578, -1567.73828, -2758.0207547.24463,   0.000000.00000, -34.26000);
CreateObject(3578, -1575.83740, -2752.4956147.24463,   0.000000.00000, -34.26000);
CreateObject(3578, -1584.05042, -2746.7172947.24463,   0.000000.00000, -36.18000);
CreateObject(3578, -1592.05859, -2740.8505947.24463,   0.000000.00000, -36.18000);
CreateObject(3578, -1600.00378, -2735.0246647.24463,   0.000000.00000, -36.18000);
CreateObject(3578, -1608.06567, -2729.0825247.24463,   0.000000.00000, -36.18000);
CreateObject(3578, -1616.06873, -2723.2199747.24463,   0.000000.00000, -36.18000);
CreateObject(3578, -1622.18567, -2718.7639247.24463,   0.000000.00000, -36.18000);
CreateObject(3578, -1625.33398, -2716.4575247.24463,   0.000000.00000, -36.18000);
CreateObject(19425, -1630.83240, -2712.3481447.54490,   0.000000.00000321.78781);
CreateObject(19425, -1633.28809, -2710.3972247.55390,   0.000000.00000321.78781);
CreateObject(19425, -1635.73645, -2708.4641147.58690,   0.012000.00000321.78781);
CreateObject(19425, -1638.19934, -2706.5297947.61090,   0.000000.00000321.78781);
CreateObject(19425, -1640.73901, -2704.5188047.60990,   0.000000.00000321.78781);
CreateObject(3578, -1638.77661, -2699.7634347.22289,   0.000000.00000, -134.82002);
CreateObject(3578, -1631.96448, -2692.8889247.22289,   0.000000.00000, -134.82002);
CreateObject(3578, -1627.64673, -2688.5434647.22289,   0.000000.00000, -134.82002);
CreateObject(3578, -1620.18054, -2688.0673847.22289,   0.000000.00000, -215.58000);
CreateObject(3578, -1611.89136, -2693.6792047.22289,   0.000000.00000, -212.40001);
CreateObject(3578, -1603.70972, -2699.1672447.22289,   0.000000.00000, -214.85995);
CreateObject(3578, -1595.68713, -2704.6582047.22289,   0.000000.00000, -214.19998);
CreateObject(3578, -1587.25134, -2710.3952647.22289,   0.000000.00000, -214.07997);
CreateObject(3578, -1578.74683, -2716.0817947.22290,   0.000000.00000, -213.60001);
CreateObject(3578, -1533.84106, -2736.1074247.22289,   0.000000.00000, -397.49963);
CreateObject(3578, -1542.57458, -2731.1257347.22289,   0.000000.00000, -381.59909);
CreateObject(3578, -1526.45679, -2741.7971247.22289,   0.000000.00000, -397.49963);
CreateObject(3578, -1518.54932, -2747.9438547.22289,   0.000000.00000, -397.49963);
CreateObject(3578, -1517.14380, -2755.1897047.22289,   0.000000.00000, -482.93961);
CreateObject(3578, -1522.62170, -2763.6318447.22289,   0.000000.00000, -482.93961);
CreateObject(3578, -1527.48157, -2771.1240247.22289,   0.000000.00000, -482.39963);
CreateObject(3578, -1530.79102, -2776.2138747.22289,   0.000000.00000, -482.93961);
CreateObject(979, -1534.14917, -2788.2097246.98643,   0.000000.00000, -214.80006);
CreateObject(979, -1553.95215, -2774.2106947.39145,   0.000000.00000, -215.22005);
CreateObject(1237, -1536.89502, -2785.0097746.34641,   0.000000.000000.00000);
CreateObject(1237, -1548.28601, -2772.2973647.14727,   0.000000.000000.00000);
CreateObject(1237, -1548.61096, -2773.3706147.04728,   0.000000.000000.00000);
CreateObject(1237, -1548.95227, -2774.4323746.84426,   0.000000.000000.00000);
CreateObject(1237, -1549.52844, -2775.4165046.84426,   0.000000.000000.00000);
CreateObject(1237, -1550.22266, -2776.3339846.73514,   0.000000.000000.00000);
CreateObject(1237, -1642.71692, -2703.9753447.57462,   0.000000.000000.00000);
CreateObject(1237, -1643.62671, -2704.8942947.57462,   0.000000.000000.00000);
CreateObject(1237, -1644.56372, -2705.9362847.57462,   0.000000.000000.00000);
CreateObject(1237, -1630.02734, -2714.4196847.48891,   0.000000.000000.00000);
CreateObject(1237, -1630.95789, -2715.5432147.48891,   0.000000.000000.00000);
CreateObject(1237, -1631.75769, -2716.4797447.48891,   0.000000.000000.00000);
CreateObject(1237, -1536.15417, -2783.8764646.44841,   0.000000.000000.00000);
CreateObject(1237, -1535.35278, -2782.6909246.64941,   0.000000.000000.00000);
CreateObject(1237, -1534.57385, -2781.6025446.64941,   0.000000.000000.00000);
CreateObject(1237, -1533.98230, -2780.8593846.85041,   0.000000.000000.10000);
CreateObject(1236, -1548.76563, -2769.7749048.16960,   0.000000.00000, -33.84000);
CreateObject(1236, -1551.53027, -2767.9321348.16960,   0.000000.00000, -33.84000);
CreateObject(1233, -1548.17529, -2771.3159248.91006,   0.000000.00000322.01605);
CreateObject(3505, -1556.61963, -2768.6867745.19438,   0.000000.000000.00000);
CreateObject(3505, -1563.00183, -2764.1235445.19438,   0.000000.000000.00000);
CreateObject(3505, -1570.52332, -2758.8322845.19438,   0.000000.000000.00000);
CreateObject(3505, -1576.57507, -2754.1647945.19438,   0.000000.000000.00000);
CreateObject(3505, -1584.63416, -2748.0693445.19438,   0.000000.000000.00000);
CreateObject(3505, -1592.51648, -2742.4736345.19438,   0.000000.000000.00000);
CreateObject(3505, -1599.62292, -2737.2463445.19438,   0.000000.000000.00000);
CreateObject(3505, -1606.46704, -2732.2277845.19438,   0.000000.000000.00000);
CreateObject(3505, -1612.34998, -2728.1120645.19438,   0.000000.000000.00000);
CreateObject(3505, -1619.35706, -2722.6740745.19438,   0.000000.000000.00000);
CreateObject(3505, -1626.31860, -2717.6577145.19438,   0.000000.000000.00000);
CreateObject(791, -1646.06897, -2681.1176842.84478,   0.000000.000000.00000);
CreateObject(979, -1627.62524, -2720.0349148.46628,   0.000000.00000, -215.22005);
CreateObject(979, -1648.45715, -2703.1113348.66728,   0.000000.00000, -219.06003);
CreateObject(7606, -1529.72485, -2785.2307152.10558,   0.000000.00000120.42001);
CreateObject(1238, -1543.25037, -2781.3823246.80110,   0.000000.000000.00000);
CreateObject(1238, -1542.79321, -2780.6440446.93310,   0.000000.000000.00000);
CreateObject(1238, -1542.19507, -2779.8107947.06810,   0.000000.000000.00000);
CreateObject(1238, -1541.57190, -2778.9821847.22110,   0.000000.000000.00000);
CreateObject(1238, -1540.90076, -2778.0764247.35010,   0.000000.000000.00000);
CreateObject(1238, -1540.27368, -2777.2048347.54811,   0.000000.000000.00000);
CreateObject(1238, -1539.67102, -2776.3703647.67110,   0.000000.000000.00000);
CreateObject(3578, -1572.90686, -2719.9572847.22290,   0.000000.00000, -213.60001); 
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#2

Simples,pode melhorar.
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