23.09.2014, 03:15
Quote:
So I've been setting up teams, and I got the two teams set up, when you spawn, you view the two teams. Ballas and Groves.
When you click spawn, you teleport someplace else. Instead of the target place. Here is my script: Код:
public OnPlayerSpawn(playerid) { if(classid == 0); { SetPlayerSkin(playerid, 104); SetPlayerPos(playerid, 2419.1653,-1232.5118,24.4743); } if(classid == 1); { SetPlayerSkin(playerid, 107); SetPlayerPos(playerid, 2500.6060,-1672.1453,13.3512); } SendClientMessage(playerid, -1, "You can use /wpack to purches weapons, it costs $10,000"); GivePlayerWeapon(playerid, 30, 600); return 1; } Here is the other bit, the part where you choose your team: Код:
public OnPlayerRequestClass(playerid, classid) { SetPlayerTeamFromClass(playerid, classid); if(classid == 0) { gTeam[playerid] = BALLAS; GameTextForPlayer(playerid,"~w~Ballas",3000,5); // This will show up an Text , when you select your class SetPlayerSkin(playerid, 104); SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779); SetPlayerFacingAngle(playerid,122.4500); SetPlayerColor(playerid,0xA000FFFF); // Teamcolor } else if(classid == 1) { gTeam[playerid] = GROVES; GameTextForPlayer(playerid,"~w~Grove Street Famlilys",3000,5); SetPlayerSkin(playerid, 107); SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512); SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732); SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512); SetPlayerFacingAngle(playerid,252.4717); SetPlayerColor(playerid,0x55FF00FF); } } |
Код:
(104) : error 017: undefined symbol "classid" (104) : error 036: empty statement (109) : error 017: undefined symbol "classid" (109) : error 036: empty statement (292) : warning 217: loose indentation