bunch of errors
#1

hello i get this errors when i compile:
Код:
C:\Users\Pogi\Desktop\TLOD\pawno\include\YSI\y_timers/impl.inc(266) : warning 219: local variable "pp" shadows a variable at a preceding level
C:\Users\Pogi\Desktop\TLOD\pawno\include\FCNPC.inc(133) : error 017: undefined symbol "FCNPC_OnPlayerGiveDamage"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(586) : error 017: undefined symbol "ZombieInit"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(587) : error 017: undefined symbol "TextC"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(588) : error 017: undefined symbol "ItemInit"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(590) : error 017: undefined symbol "LoadTrees"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(591) : error 017: undefined symbol "LoadBox"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(592) : error 017: undefined symbol "LoadBase"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(593) : error 017: undefined symbol "LoadCar"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(594) : error 017: undefined symbol "LoadSafeZones"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(623) : error 017: undefined symbol "ZombieExit"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(684) : error 017: undefined symbol "PlayerHasItem"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(687) : error 017: undefined symbol "radarhide"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(692) : error 017: undefined symbol "radarshow"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(715) : error 017: undefined symbol "SetPlayerBackpack"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(721) : error 017: undefined symbol "GetTAmmo"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(722) : error 017: undefined symbol "GetNEXP"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(734) : error 017: undefined symbol "PreloadAnimLib"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(735) : error 017: undefined symbol "PreloadAnimLib"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(737) : error 017: undefined symbol "textconnect"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(746) : error 017: undefined symbol "LoadInventory"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(747) : error 017: undefined symbol "UserPath"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(750) : error 017: undefined symbol "UserPath"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(760) : error 029: invalid expression, assumed zero
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(764) : error 017: undefined symbol "UserPath"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(765) : error 017: undefined symbol "UserPath"
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(784) : warning 217: loose indentation
C:\Users\Pogi\Desktop\TLOD\gamemodes\projectbackup.pwn(784) : error 029: invalid expression, assumed zero
that error shown up when i add BroZeus's Ban System Filterscript to my Gamemode to add admin level limitations.
i think this cause the errors or the include:
PHP код:
if(fexist(UserPath(playerid)))
    {
        if(
PlayerInfo[playerid][pBanPerm]==1)
        
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra true, .extra playerid);
        {
            new 
reso[256];
            
SendClientMessage(playerid,-1,"This Account Has Been {FF0000}Banned {FFFFFF}In Lost City: Survival");
            
format(reso,sizeof(reso),"{FF8000}Reason: {f0f000}%s",PlayerInfo[playerid][pBanres]);
            
SendClientMessage(playerid,-1,reso);
            
format(reso,sizeof(reso),"{FF8000}Banned By: {f0f000}%s",PlayerInfo[playerid][pBanAdmin]);
            
SendClientMessage(playerid,-1,reso);
            
SetTimerEx("KickPlayer",100,false,"i",playerid);
        }
        else
        {
        if(
gettime() > PlayerInfo[playerid][pBantime])
        {
            
fremove(UserPath(playerid));
            
fremove(UserPath(playerid));
            
SendClientMessage(playerid,-1,"{FF8000}Ban Time Has Been Passed. You Can Play Again.");
            
SendClientMessage(playerid,-1,"{FF8000}Kindly Read Our Rules To Prevent Bans. /rules");
        }
        else
        {
          new 
d,m,y,h,mi,s;
          
TimestampToDate(PlayerInfo[playerid][pBantime],y,m,d,h,mi,s,GMT_H,GMT_M);
          new 
str[540];
          
format(str,sizeof(str),"This Account Has Been {FF0000}Banned {FFFFFF}In Lost City: Survival Untill: {f0f000}%i:%i %i-%i-%i SERVER TIME",h,mi,d,m,y);
          
SendClientMessage(playerid,-1,str);
          
SendClientMessage(playerid,-1,"{FF8000}FORMAT: [dd/mm/yyyy] hh:mm 24-hour format");
          
format(str,sizeof(str),"{FF8000}Reason: {f0f000}%s",PlayerInfo[playerid][pBanres]);
          
SendClientMessage(playerid, -1str);
          
format(str,sizeof(str),"{FF8000}By Admin: {f0f000}%s",PlayerInfo[playerid][pBanAdmin]);
          
SendClientMessage(playerid, -1str);
          
SetTimerEx("KickPlayer",100,false,"i",playerid);
        }
    }
    else
    {
        if(
PlayerInfo[playerid][pBanPerm]==1)
        
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra true, .extra playerid);
        {
            new 
reso[256];
            
SendClientMessage(playerid,-1,"This IP/Account is permanently {FF0000}Banned {FFFFFF}In Lost City: Survival");
            
format(reso,sizeof(reso),"{FF8000}Banned Player: {f0f000}%s",PlayerInfo[playerid][pBanIP]);
            
SendClientMessage(playerid,-1,reso);
            
format(reso,sizeof(reso),"{FF8000}Reason: {f0f000}%s",PlayerInfo[playerid][pBanres]);
            
SendClientMessage(playerid,-1,reso);
            
format(reso,sizeof(reso),"{FF8000}By Admin: {f0f000}%s",PlayerInfo[playerid][pBanAdmin]);
            
SendClientMessage(playerid,-1,reso);
            
SetTimerEx("KickPlayer",100,false,"i",playerid);
        }
        else
        {
        if(
gettime() > PlayerInfo[playerid][pBantime])
        {
            new 
pat[100];
            
fremove(UserPath(playerid));
            
format(pat,sizeof(pat),PATH,PlayerInfo[playerid][pBanIP]);
            
fremove(pat);
            
SendClientMessage(playerid,-1,"{FF8000}This IP/Account Was Banned But The Ban Time Has Passed. You Can Play Now");
            
SendClientMessage(playerid,-1,"{FF8000}Kindly Read Our Rules To Prevent Bans. /rules");
        }
        else
        {
          new 
d,m,y,h,mi,s;
          
TimestampToDate(PlayerInfo[playerid][pBantime],y,m,d,h,mi,s,GMT_H,GMT_M);
          new 
str[540];
          
format(str,sizeof(str),"This Account Has Been {FF0000}Banned {FFFFFF}In Lost City: Survival Untill: {f0f000}%i:%i %i-%i-%i SERVER TIME",h,mi,d,m,y);
          
SendClientMessage(playerid,-1,str);
          
SendClientMessage(playerid,-1,"{FF8000}FORMAT: [dd/mm/yyyy] hh:mm 24-hour format");
          
format(str,sizeof(str),"{FF8000}Originally Banned Player -- {f0f000}%s",PlayerInfo[playerid][pBanIP]);
          
SendClientMessage(playerid, -1str);
          
format(str,sizeof(str),"{FF8000}Reason: {f0f000}%s",PlayerInfo[playerid][pBanres]);
          
SendClientMessage(playerid, -1str);
          
format(str,sizeof(str),"{FF8000}By Admin: {f0f000}%s",PlayerInfo[playerid][pBanAdmin]);
          
SendClientMessage(playerid, -1str);
          
SetTimerEx("KickPlayer",100,false,"i",playerid);
        }
    } 
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#2

i tried to do:
#define ZombieInit 1050
#define TextC 1051
#define ItemInit 1052
#define LoadTrees 1053
#define LoadBox 1054
#define LoadBase 1055
#define LoadCar 1056
#define LoadSafeZones 1057
#define ZombieExit 1058
#define PlayerHasItem 1059
#define radarhide 1060
#define radarshow 1061
#define SetPlayerBackpack 1062
#define GetTAmmo 1063
#define GetNAmmo 1064
#define PreloadAnimLib 1065
#define textconnect 1066
#define LoadInventory 1067
#define UserPath 1068

AAAAAAND i got compiler error
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#3

bump.
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#4

Use brackets finder, it's perhaps a missing bracket..
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#5

Remove the #defines..
They are functions, not defines.
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#6

Quote:
Originally Posted by Stanford
Посмотреть сообщение
Use brackets finder, it's perhaps a missing bracket..
Thanks for help!

+1
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