13.09.2014, 07:45
How to destroy a object attached to player.
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strmp(cmdtext, "/remove", true)) // Remove Attached Objects
{
for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
}
return 1;
}
return 0;
}