09.09.2014, 09:42
Hi,
Today looking at the server log I found these messages:
I think it's not related with the R4 update, probably it's related with the 'playertimeout' var which I set to 4 seconds to avoid to kick players during a DDoS attack (the anti-DDoS service takes one or two seconds to stabilize the connection).
When one of this messages appears, the server close the connection with the player. In most cases I can confirm that the server wasn't under attack, and the last message appears when the server had only 2 players.
Thanks!
Today looking at the server log I found these messages:
Код:
[02/09/2014 15:20:52] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-3885) Limit: 3000 [02/09/2014 15:53:24] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4632) Limit: 3000 [02/09/2014 16:04:51] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4558) Limit: 3000 [03/09/2014 10:52:04] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-3581) Limit: 3000 [03/09/2014 11:10:13] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-3354) Limit: 3000 [03/09/2014 14:20:38] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-3139) Limit: 3000 [03/09/2014 15:58:29] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4145) Limit: 3000 [04/09/2014 14:31:38] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4940) Limit: 3000 [04/09/2014 15:03:11] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4957) Limit: 3000 [06/09/2014 15:24:54] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4017) Limit: 3000 [07/09/2014 12:16:43] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-3818) Limit: 3000 [08/09/2014 15:16:27] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4375) Limit: 3000 [09/09/2014 10:56:48] Warning: client exceeded 'messageholelimit' (2) x.x.x.x:x (-4137) Limit: 3000
When one of this messages appears, the server close the connection with the player. In most cases I can confirm that the server wasn't under attack, and the last message appears when the server had only 2 players.
Thanks!