28.08.2014, 17:30
How would I do it? I am confused at how I get the other players co-ords and the whole command basically..
CMD:goto(playerid,params[])
{
//first we define the targetid
new targetid;
//we will use sscanf too if the player didn't write the right command
if(sscanf(params,"u",targetid)) return SendClientMessage(playerid,GetPlayerColor(playerid),"[ERROR]/goto [playerid]");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid,GetPlayerColor(playerid),"[ERROR]player not connected");//if the player is not connected it will send a message to the playerid (which is you) telling that that player is invalid or not connected
if(playerid == targetid) return SendClientMessage(playerid,GetPlayerColor(playerid),"You Can't teleport to yourself");//if the playerid is the targetid
//x,y,z of the targetid
new Float:x,Float:y,Float:z;
GetPlayerPos(targetid,x,y,z);//get the pos of targetid
SetPlayerPos(playerid,x,y,z);//set the pos of the playerid to the targetid
return 1;
}
#include <a_samp>
#include <zcmd> // Write this <----
// At top of your script under
// And make sure that zcmd.inc is at your include folder.
{ if(IsLogged[playerid] != 1) return SendClientMessage(playerid,-1,"You are not logged in"); if(dini_Int(pFile(playerid),"AdminLevel") >= 1) { if(AdminLogin[playerid] != 1) return SendClientMessage(playerid,COLOR_GREY,"Error: You are not logged in as Administrator!"); new player1; if(sscanf(params, "u", player1)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /goto [PlayerID]") && SendClientMessage(playerid, COLOR_ORANGE, "Function: Will teleport you to a specified player"); if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) { new TeleporterName[MAX_PLAYER_NAME], ToPlayer[MAX_PLAYER_NAME], string3[128], string4[128]; new Float:tX, Float:tY, Float:tZ; GetPlayerPos(player1, tX, tY, tZ); GetPlayerName(player1, ToPlayer, sizeof(ToPlayer)); GetPlayerName(playerid, TeleporterName, sizeof(TeleporterName)); SetPlayerInterior(playerid,GetPlayerInterior(player1)); format(string3, sizeof(string3), "You have teleported to %s's position.", ToPlayer); format(string4, sizeof(string4), "An Admin has Teleported to your position."); SendClientMessage(playerid, COLOR_SYSTEM, string3); SendClientMessage(player1, COLOR_ORANGE, string4); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, tX, tY+2, tZ); } else { SetPlayerPos(playerid, tX, tY+2, tZ); } return 1; } else return ErrorMessages(playerid, 2); }else return 0; }