pawn Код:
#if !defined isnull
#define isnull(%1) \
((!(%1[0])) || (((%1[0]) == '\1') && (!(%1[1]))))
#endif
pawn Код:
CMD:gotoloc(playerid, params[])
{
if (isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /gotoloc [LOCATION]");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "To view all locations available, You may use /locations!");
if(!strcmp(params, "fc", true))
{
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerPos(playerid,-193.1042,1002.7148,19.7789);
SendClientMessage(playerid, COLOR_WHITE, " You have been teleported to Fort Carson.");
}
else if(!strcmp(params, "dmv", true))
{
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerPos(playerid,-92.4281,1090.8228,19.7422);
SendClientMessage(playerid, COLOR_WHITE, " You have been teleported to the DMV.");
}
return 1;
}
------------
Quote:
The script gives me no error, but the Gamemode becomes UNKNOWN
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You probably didn't COPY/PASTE Everything in the right directories (sscanf folder, sscanf plugin and sscanf2.INC)
Also don't forget to add: "plugins sscanf" in your server cfg