Need help
#1

Hey everyone!
I have a problem.
For example, when I write /mute 20 test (ID 20 isn't connected) it says that command /mute is unknown but when I write /settime 20 2 (ID 20 isn't connected) it says that ID isn't valid (that I want to happen to /mute)
Look at my code:
Код:
CMD:settime(playerid, params[])
{
	if(AccInfo[playerid][Level] < 3) return ErrorMessages(playerid, 3);
	//--------------------------------------------------------------------------
	new player, amount, l_Str[129], l_Str2[129];
	//--------------------------------------------------------------------------
	if(sscanf(params, "ud", player, amount)) return SendUsage(playerid, "/SetTime [PlayerID] [Time]");
	//--------------------------------------------------------------------------
	if(player == INVALID_PLAYER_ID) return SendClientMessage(playerid, RED, That player is not connected!");
	//--------------------------------------------------------------------------
	SetPlayerTime(player, amount, 0), SendCommandToAdmins(playerid, "Set Time");
	//--------------------------------------------------------------------------
	format(l_Str, sizeof(l_Str), "Administrator %s has setted your time to %d:00!", ReturnName(playerid), amount), SendClientMessage(player, BLUE, l_Str);
	//--------------------------------------------------------------------------
	format(l_Str2, sizeof(l_Str2), "You have setted %s's time to %d:00!", ReturnName(player), amount), SendClientMessage(playerid, BLUE, l_Str2);
	//--------------------------------------------------------------------------
	return 1;
}
CMD:mute(playerid, params[])
{
	new pID;
	//--------------------------------------------------------------------------
	if(AccInfo[playerid][Level] < 3) return ErrorMessages(playerid, 3);
	//--------------------------------------------------------------------------
	if(sscanf(params, "uS()[50]", pID, params[0])) return SendUsage(playerid, "/Mute [PlayerID][Reason]");
	//--------------------------------------------------------------------------
	if(AccInfo[pID][Muted] == 1) return SendError(playerid, "Acest jucator are deja mute!", "This player is already muted");
	//--------------------------------------------------------------------------
	if(pID != INVALID_PLAYER_ID && pID != playerid && AccInfo[pID][Level] == 0)
	{
		ASts[playerid][Mutes] += 1, SendCommandToAdmins(playerid, "Mute"), AccInfo[pID][MuteTimer] = SetTimerEx("UnMutePlayer", 180000, false, "i", pID), AccInfo[pID][Muted] = 1;
		format(sebStr, 369, "Administrator {FF0000}%s {00FF00}muted {00BBF6}%s {00FF00}(Reason: {00BBF6}%s{00FF00})", ReturnName(playerid), ReturnName(pID), params);
		//----------------------------------------------------------------------
		return SendClientMessageToAll(LIME, sebStr);
	}
	else return SendClientMessage(playerid, RED, That player is not connected!");
}
Can you tell me why?
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#2

S()[50]

This one makes little sense, a simple s enough too!
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#3

Код:
CMD:mute(playerid, params[])
{
	new pID, reason[50];
	//--------------------------------------------------------------------------
	if(AccInfo[playerid][Level] < 3) return ErrorMessages(playerid, 3);
	//--------------------------------------------------------------------------
	if(sscanf(params, "us[50]", pID, reason)) return SendUsage(playerid, "/Mute [PlayerID][Reason]");
	//--------------------------------------------------------------------------
	if(AccInfo[pID][Muted] == 1) return SendError(playerid, "Acest jucator are deja mute!", "This player is already muted");
	//--------------------------------------------------------------------------
	if(pID != INVALID_PLAYER_ID && pID != playerid && AccInfo[pID][Level] == 0)
	{
		ASts[playerid][Mutes] += 1, SendCommandToAdmins(playerid, "Mute"), AccInfo[pID][MuteTimer] = SetTimerEx("UnMutePlayer", 180000, false, "i", pID), AccInfo[pID][Muted] = 1;
		format(sebStr, 369, "Administrator {FF0000}%s {00FF00}muted {00BBF6}%s {00FF00}(Reason: {00BBF6}%s{00FF00})", ReturnName(playerid), ReturnName(pID), reason);
		//----------------------------------------------------------------------
		return SendClientMessageToAll(LIME, sebStr);
	}
	else return SendClientMessage(playerid, RED, That player is not connected!");
}
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#4

If you have a very simple query want to see if the player is not active on the server do it like this:
Код:
if(pID == INVALID_PLAYER_ID)return SendClientMessage(playerid, RED, That player is not connected!");
And make time [50] away, I told you already in sscanf ranging from a simple s quite normal!
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