SA's default death charges.
#1

As you might have known, You lose $100 on every death even if you've not used GivePlayerMoney(player, -100) in OnPlayerDeath.
Is it possible to remove that type of action? Because, my anti cheat detects it as hacking and ban innocents. I even tried to give the player $100 on his/her death.. But, doesn't work..
Is there a solution to avoid the game giving away -$100?
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#2

You cannot really avoid it but you can provide $100 back to the player (while spawning, check if it's a spawn after death) and add an exception to the anti-cheat on that case.
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