Posts: 671
Threads: 34
Joined: Jun 2010
Reputation:
0
I heard that the minimum must be 1000, cause it lags the server.
Posts: 4,878
Threads: 85
Joined: Jun 2007
Reputation:
0
You should use OnPlayerUpdate for that then. Whenever youre going below 100 or 200ms intervals you could just use OnPlayerUpdate so theres no overhead for running the timer.
Calculating and updating the speed isnt a big task, so it would be fine.
Posts: 92
Threads: 8
Joined: Jul 2014
Reputation:
0
it's not minimum = 1000
Depend on Host and How much CPU and RAM you have , Well making it 100 will excute the same function 10time more than as it was , so it may use more resurce
Sorry , bad english