[Map] Sky Hayal Perest Derby
#1

Sky Hayal Perest Derby






Mta file To download : http://yadi.sk/d/O7yE_MoLHo66J
poles for codes
Код:
CreateObject(3458,-3189.0000000,358.5000000,13.0000000,0.0000000,0.0000000,266.0000000); //object(vgncarshade1) (1)
CreateObject(3458,-3191.8000000,318.2000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (2)
CreateObject(3458,-3194.6000000,277.9004000,13.0000000,0.0000000,0.0000000,265.9900000); //object(vgncarshade1) (3)
CreateObject(3458,-3197.3990000,237.5996000,13.0000000,0.0000000,0.0000000,265.9850000); //object(vgncarshade1) (4)
CreateObject(3458,-3200.2000000,197.2998000,13.0000000,0.0000000,0.0000000,265.9790000); //object(vgncarshade1) (5)
CreateObject(3458,-3210.4000000,377.8000000,13.0000000,0.0000000,0.0000000,175.9960000); //object(vgncarshade1) (13)
CreateObject(3458,-3250.7000000,380.6000000,13.0000000,0.0000000,0.0000000,175.9900000); //object(vgncarshade1) (6)
CreateObject(3458,-3291.0000000,383.4000000,13.0000000,0.0000000,0.0000000,175.9850000); //object(vgncarshade1) (7)
CreateObject(3458,-3331.3000000,386.2000000,13.0000000,0.0000000,0.0000000,175.9790000); //object(vgncarshade1) (8)
CreateObject(3458,-3371.6000000,389.0000000,13.0000000,0.0000000,0.0000000,175.9680000); //object(vgncarshade1) (9)
CreateObject(3458,-3390.8000000,367.5000000,13.0000000,0.0000000,0.0000000,85.9680000); //object(vgncarshade1) (10)
CreateObject(3458,-3393.6000000,327.2000000,13.0000000,0.0000000,0.0000000,85.9630000); //object(vgncarshade1) (11)
CreateObject(3458,-3396.4000000,286.9000000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (14)
CreateObject(3458,-3399.2000000,246.6000000,13.0000000,0.0000000,0.0000000,85.9520000); //object(vgncarshade1) (15)
CreateObject(3458,-3402.0000000,206.2998000,13.0000000,0.0000000,0.0000000,85.9410000); //object(vgncarshade1) (16)
CreateObject(3458,-3380.6000000,187.1000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (22)
CreateObject(3458,-3340.3000000,184.3000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (17)
CreateObject(3458,-3300.0000000,181.5000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (18)
CreateObject(3458,-3259.7000000,178.7000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (19)
CreateObject(3458,-3219.3990000,175.9004000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (20)
CreateObject(3458,-3352.7000000,364.8000000,13.0000000,0.0000000,0.0000000,85.9630000); //object(vgncarshade1) (21)
CreateObject(3458,-3355.5000000,324.5000000,13.0000000,0.0000000,0.0000000,85.9630000); //object(vgncarshade1) (23)
CreateObject(3458,-3358.3000000,284.2000000,13.0000000,0.0000000,0.0000000,85.9630000); //object(vgncarshade1) (24)
CreateObject(3458,-3361.1000000,243.9004000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (25)
CreateObject(3458,-3363.6000000,208.7000000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (26)
CreateObject(3458,-3318.3000000,205.5000000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (27)
CreateObject(3458,-3315.5000000,245.7000000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (28)
CreateObject(3458,-3312.7000000,285.9000000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (29)
CreateObject(3458,-3309.9000000,326.1000000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (30)
CreateObject(3458,-3307.3000000,361.7000000,13.0000000,0.0000000,0.0000000,85.9520000); //object(vgncarshade1) (31)
CreateObject(3458,-3231.9000000,356.6000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (39)
CreateObject(3458,-3234.7000000,316.3000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (33)
CreateObject(3458,-3237.5000000,276.0000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (34)
CreateObject(3458,-3240.3000000,235.7000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (35)
CreateObject(3458,-3242.9000000,199.0000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (36)
CreateObject(3458,-3278.5000000,202.7000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (37)
CreateObject(3458,-3275.7000000,242.9000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (38)
CreateObject(3458,-3272.9000000,283.1000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (40)
CreateObject(3458,-3270.1000000,323.3000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (41)
CreateObject(3458,-3267.6000000,359.1000000,13.0000000,0.0000000,0.0000000,265.9960000); //object(vgncarshade1) (42)
CreateObject(3458,-3372.3000000,373.7000000,13.0000000,0.0000000,0.0000000,135.9680000); //object(vgncarshade1) (43)
CreateObject(3458,-3343.4000000,345.8000000,13.0000000,0.0000000,0.0000000,135.9670000); //object(vgncarshade1) (44)
CreateObject(3458,-3314.5000000,317.8000000,13.0000000,0.0000000,0.0000000,135.9670000); //object(vgncarshade1) (45)
CreateObject(3458,-3287.1000000,291.3000000,13.0000000,0.0000000,0.0000000,135.9670000); //object(vgncarshade1) (46)
CreateObject(3458,-3205.1000000,360.1000000,13.0000000,0.0000000,0.0000000,43.9670000); //object(vgncarshade1) (47)
CreateObject(3458,-3233.9000000,332.3000000,13.0000000,0.0000000,0.0000000,43.9620000); //object(vgncarshade1) (48)
CreateObject(3458,-3256.7000000,310.3000000,12.9000000,0.0000000,0.0000000,43.9620000); //object(vgncarshade1) (49)
CreateObject(3458,-3218.0000000,190.8000000,13.0000000,0.0000000,0.0000000,135.9670000); //object(vgncarshade1) (50)
CreateObject(3458,-3247.0000000,218.8000000,13.0000000,0.0000000,0.0000000,135.9670000); //object(vgncarshade1) (51)
CreateObject(3458,-3260.6000000,232.1000000,13.0000000,0.0000000,0.0000000,135.9670000); //object(vgncarshade1) (52)
CreateObject(3458,-3386.8000000,204.6000000,12.9000000,0.0000000,0.0000000,43.9620000); //object(vgncarshade1) (53)
CreateObject(3458,-3357.7000000,232.6000000,12.9000000,0.0000000,0.0000000,43.9620000); //object(vgncarshade1) (54)
CreateObject(3458,-3328.7000000,260.6000000,12.9000000,0.0000000,0.0000000,43.9620000); //object(vgncarshade1) (55)
CreateObject(3458,-3307.0000000,281.5000000,12.9000000,0.0000000,0.0000000,43.9620000); //object(vgncarshade1) (56)
CreateObject(3458,-3218.7000000,259.0000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (57)
CreateObject(3458,-3255.0000000,261.6000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (58)
CreateObject(3458,-3334.8000000,295.9000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (59)
CreateObject(3458,-3346.2000000,213.6000000,12.9000000,0.0000000,0.0000000,308.2120000); //object(vgncarshade1) (60)
CreateObject(3458,-3327.6000000,216.2000000,12.9000000,0.0000000,0.0000000,64.4600000); //object(vgncarshade1) (61)
CreateObject(3458,-3295.5000000,243.9000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (63)
CreateObject(3458,-3293.4000000,243.3000000,13.0000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (64)
CreateObject(3458,-3299.2000000,165.7000000,26.7000000,0.0000000,46.2500000,85.9570000); //object(vgncarshade1) (65)
CreateObject(3458,-3299.5000000,186.6000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (66)
CreateObject(3458,-3295.1000000,218.9000000,12.9000000,0.0000000,0.0000000,85.9570000); //object(vgncarshade1) (67)
CreateObject(3458,-3301.1000000,138.3000000,55.4000000,0.0000000,46.2470000,85.9520000); //object(vgncarshade1) (68)
CreateObject(3458,-3303.5000000,105.4000000,69.4000000,0.0000000,0.0000000,265.9410000); //object(vgncarshade1) (69)
CreateObject(3458,-3298.5000000,104.9000000,69.4000000,0.0000000,0.0000000,265.9410000); //object(vgncarshade1) (70)
CreateObject(3458,-3308.6000000,105.8000000,69.4000000,0.0000000,0.0000000,265.9410000); //object(vgncarshade1) (71)
CreateObject(3458,-3313.7000000,106.2000000,69.4000000,0.0000000,0.0000000,265.9410000); //object(vgncarshade1) (72)
CreateObject(3458,-3293.4000000,104.5000000,69.4000000,0.0000000,0.0000000,265.9410000); //object(vgncarshade1) (73)
CreateObject(3458,-3288.3000000,104.2000000,69.4000000,0.0000000,0.0000000,265.9410000); //object(vgncarshade1) (74)
CreateObject(3458,-3318.7000000,106.6000000,69.4000000,0.0000000,0.0000000,265.9410000); //object(vgncarshade1) (75)
CreateObject(3458,-3373.9000000,322.9000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (76)
CreateObject(3458,-3378.4000000,265.6000000,13.0000000,0.0000000,0.0000000,355.9410000); //object(vgncarshade1) (77)
CreateObject(8498,-3304.5000000,88.7000000,18.4000000,0.0000000,0.0000000,14.0000000); //object(exclbr_hotl01_lvs) (1)
CreateObject(8498,-3304.5000000,88.3000000,84.8000000,0.0000000,0.0000000,13.9970000); //object(exclbr_hotl01_lvs) (2)
CreateObject(8498,-3304.5000000,88.5000000,147.8000000,0.0000000,0.0000000,13.9970000); //object(exclbr_hotl01_lvs) (4)
CreateObject(7601,-3214.2000000,135.2000000,7.1000000,0.0000000,270.0000000,320.0000000); //object(vegasgolfcrs04) (2)
CreateObject(7601,-3214.2000000,135.2000000,46.5000000,0.0000000,270.0000000,319.9990000); //object(vegasgolfcrs04) (3)
CreateObject(7601,-3214.2000000,135.2000000,85.7000000,0.0000000,270.0000000,319.9990000); //object(vegasgolfcrs04) (7)
CreateObject(7601,-3214.2000000,135.2000000,125.1000000,0.0000000,270.0000000,319.9990000); //object(vegasgolfcrs04) (8)
CreateObject(7601,-3214.2000000,135.2000000,164.6000000,0.0000000,270.0000000,319.9990000); //object(vegasgolfcrs04) (9)
CreateObject(7416,-3182.7000000,215.4000000,40.6000000,0.0000000,90.0000000,180.0000000); //object(vegasstadgrnd) (1)
CreateObject(7601,-3398.4000000,153.3000000,7.1000000,0.0000000,270.0000000,211.9990000); //object(vegasgolfcrs04) (10)
CreateObject(7601,-3398.4000000,153.3000000,45.8000000,0.0000000,270.0000000,211.9980000); //object(vegasgolfcrs04) (13)
CreateObject(7601,-3398.4000000,153.3000000,85.3000000,0.0000000,270.0000000,211.9980000); //object(vegasgolfcrs04) (14)
CreateObject(7601,-3398.4000000,153.3000000,124.7000000,0.0000000,270.0000000,211.9980000); //object(vegasgolfcrs04) (15)
CreateObject(7601,-3398.4000000,153.3000000,163.8000000,0.0000000,270.0000000,211.9980000); //object(vegasgolfcrs04) (16)
CreateObject(7416,-3182.5000000,215.4000000,131.8000000,0.0000000,90.0000000,179.9950000); //object(vegasstadgrnd) (3)
CreateObject(7416,-3182.7000000,305.6000000,40.8000000,0.0000000,90.0000000,179.9950000); //object(vegasstadgrnd) (4)
CreateObject(7416,-3182.6000000,307.4000000,131.9000000,0.0000000,90.0000000,179.9950000); //object(vegasstadgrnd) (5)
CreateObject(7416,-3182.6000000,375.9000000,46.0000000,0.0000000,90.0000000,179.9950000); //object(vegasstadgrnd) (6)
CreateObject(7416,-3182.4000000,375.9000000,137.3000000,0.0000000,90.0000000,179.9950000); //object(vegasstadgrnd) (7)
CreateObject(7416,-3224.4000000,393.0000000,38.8000000,0.0000000,90.0000000,265.9950000); //object(vegasstadgrnd) (8)
CreateObject(7416,-3224.3000000,393.2000000,129.1000000,0.0000000,90.0000000,265.9900000); //object(vegasstadgrnd) (11)
CreateObject(7416,-3312.3000000,399.3000000,38.8000000,0.0000000,90.0000000,265.9900000); //object(vegasstadgrnd) (12)
CreateObject(7416,-3312.2000000,399.5000000,125.8000000,0.0000000,90.0000000,265.9900000); //object(vegasstadgrnd) (13)
CreateObject(7416,-3380.2000000,404.1000000,38.8000000,0.0000000,90.0000000,265.9900000); //object(vegasstadgrnd) (14)
CreateObject(7416,-3380.2000000,404.2000000,127.5000000,0.0000000,90.0000000,265.9900000); //object(vegasstadgrnd) (15)
CreateObject(7416,-3403.9000000,384.9000000,38.8000000,0.0000000,90.0000000,355.9900000); //object(vegasstadgrnd) (16)
CreateObject(7416,-3404.0000000,385.0000000,131.2000000,0.0000000,90.0000000,355.9850000); //object(vegasstadgrnd) (17)
CreateObject(7416,-3410.3000000,295.1000000,38.8000000,0.0000000,90.0000000,355.9850000); //object(vegasstadgrnd) (18)
CreateObject(7416,-3410.5000000,295.2000000,128.7000000,0.0000000,90.0000000,355.9850000); //object(vegasstadgrnd) (19)
CreateObject(7416,-3416.1000000,213.6000000,38.8000000,0.0000000,90.0000000,355.9850000); //object(vegasstadgrnd) (20)
CreateObject(7416,-3416.2000000,213.6000000,121.8000000,0.0000000,90.0000000,355.9850000); //object(vegasstadgrnd) (21)
CreateObject(7416,-3223.6000000,359.2000000,146.9000000,0.0000000,180.0000000,265.9900000); //object(vegasstadgrnd) (23)
CreateObject(7416,-3227.9000000,268.3000000,147.1000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (24)
CreateObject(7416,-3225.8000000,176.5000000,147.2000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (25)
CreateObject(7416,-3262.1000000,98.1000000,147.5000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (26)
CreateObject(7416,-3351.4000000,109.4000000,147.6000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (27)
CreateObject(7416,-3307.7000000,191.1000000,147.5000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (28)
CreateObject(7416,-3396.5000000,192.1000000,147.7000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (29)
CreateObject(7416,-3366.8000000,278.2000000,147.6000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (30)
CreateObject(7416,-3305.0000000,281.0000000,147.8000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (31)
CreateObject(7416,-3299.0000000,361.1000000,147.9000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (33)
CreateObject(7416,-3367.5000000,366.2000000,147.7000000,0.0000000,179.9950000,265.9850000); //object(vegasstadgrnd) (34)

/*
Objects converted: 116
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish the US national debt has risen by about $1,903.87!
*/
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#2

WooW Perfectly
Reply
#3

Good, if u like derby. you can make maps for my server and play!

Nice Map!!
Reply
#4

Cool Map
Reply
#5

Thank you for your nice comments
Reply
#6

And where are codes? -.-
Reply
#7

Quote:
Originally Posted by MpK
Посмотреть сообщение
And where are codes? -.-
codes added
Reply
#8

Cool!!!!
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