01.08.2014, 02:45
hey this pogress bar works great just a little tiny problem were it starts in the middle here is a picture of were it starts off and my code +rep
PHOTO
Quote:
i want it to start at 11.000000, 0.000000 and end at 136.000000, 0.000000 |
PHP код:
if(RobbingInfo[i][pRecently69cent] > 1)
{
new string[80];
if(!IsPlayerInDynamicCP(i,Checkpoint[9]))
{
SendClientMessage(i, COLOR_RED, "You left the checkpoint!");
PlayerTextDrawHide(i, BANKR[i]);
RobbingInfo[i][pRecently69cent] = 0;
RobbingInfo[i][pRobbed69cent] = 0;
return 0;
}
--RobbingInfo[i][pRecently69cent];
format(string, sizeof(string), "~w~~h~Robbing ~r~~h~69 Cent Store");
TextDrawSetString(RBNAME[i],string);
TextDrawShowForPlayer(i, RBNAME[i]);
TextDrawShowForPlayer(i, PBarBack);
TextDrawShowForPlayer(i, PBar[i]);
TextDrawShowForPlayer(i, RBINP);
TextDrawShowForPlayer(i, RBMAINBOX);
TextDrawShowForPlayer(i, RBCL);
TextDrawShowForPlayer(i, RBCLR);
switch(RobbingInfo[i][pRecently69cent])
{
case 0: { TextDrawTextSize(PBar[i],136.000000, 0.000000 ); UpdateTextDraw(i); }
case 1: { TextDrawTextSize(PBar[i],135.000000, 0.000000 ); UpdateTextDraw(i); }
case 2: { TextDrawTextSize(PBar[i],134.000000, 0.000000 ); UpdateTextDraw(i); }
case 3: { TextDrawTextSize(PBar[i],130.000000, 0.000000 ); UpdateTextDraw(i); }
case 4: { TextDrawTextSize(PBar[i],129.000000, 0.000000 ); UpdateTextDraw(i); }
case 5: { TextDrawTextSize(PBar[i],128.000000, 0.000000 ); UpdateTextDraw(i); }
case 6: { TextDrawTextSize(PBar[i],127.000000, 0.000000 ); UpdateTextDraw(i); }
case 7: { TextDrawTextSize(PBar[i],126.000000, 0.000000 ); UpdateTextDraw(i); }
case 8: { TextDrawTextSize(PBar[i],120.000000, 0.000000 ); UpdateTextDraw(i); }
case 9: { TextDrawTextSize(PBar[i],115.000000, 0.000000 ); UpdateTextDraw(i); }
case 10: { TextDrawTextSize(PBar[i],110.000000, 0.000000 ); UpdateTextDraw(i); }
case 11: { TextDrawTextSize(PBar[i],105.000000, 0.000000 ); UpdateTextDraw(i); }
case 12: { TextDrawTextSize(PBar[i],100.000000, 0.000000 ); UpdateTextDraw(i); }
case 13: { TextDrawTextSize(PBar[i],95.000000, 0.000000 ); UpdateTextDraw(i); }
case 14: { TextDrawTextSize(PBar[i],90.000000, 0.000000 ); UpdateTextDraw(i); }
case 15: { TextDrawTextSize(PBar[i],85.000000, 0.000000 ); UpdateTextDraw(i); }
case 16: { TextDrawTextSize(PBar[i],80.000000, 0.000000 ); UpdateTextDraw(i); }
case 17: { TextDrawTextSize(PBar[i],75.000000, 0.000000 ); UpdateTextDraw(i); }
case 18: { TextDrawTextSize(PBar[i],70.000000, 0.000000 ); UpdateTextDraw(i); }
case 19: { TextDrawTextSize(PBar[i],65.000000, 0.000000 ); UpdateTextDraw(i); }
case 20: { TextDrawTextSize(PBar[i],60.000000, 0.000000 ); UpdateTextDraw(i); }
case 21: { TextDrawTextSize(PBar[i],58.0000, 0.000000 ); UpdateTextDraw(i); }
case 22: { TextDrawTextSize(PBar[i],55.0000,0.000000 ); UpdateTextDraw(i); }
case 23: { TextDrawTextSize(PBar[i],50.0000,0.000000 ); UpdateTextDraw(i); }
case 24: { TextDrawTextSize(PBar[i],48.0000,0.000000 ); UpdateTextDraw(i); }
case 25: { TextDrawTextSize(PBar[i],45.0000,0.000000 ); UpdateTextDraw(i); }
case 26: { TextDrawTextSize(PBar[i],42.0000,0.000000 ); UpdateTextDraw(i); }
case 27: { TextDrawTextSize(PBar[i],39.0000,0.000000 ); UpdateTextDraw(i); }
case 28: { TextDrawTextSize(PBar[i],36.0000,0.000000 ); UpdateTextDraw(i); }
case 29: { TextDrawTextSize(PBar[i],33.0000,0.000000 ); UpdateTextDraw(i); }
case 30: { TextDrawTextSize(PBar[i],30.0000,0.000000 ); UpdateTextDraw(i); }
case 31: { TextDrawTextSize(PBar[i],26.0000,0.000000 ); UpdateTextDraw(i); }
case 32: { TextDrawTextSize(PBar[i],24.0000,0.000000 ); UpdateTextDraw(i); }
case 33: { TextDrawTextSize(PBar[i],21.0000,0.000000 ); UpdateTextDraw(i); }
case 34: { TextDrawTextSize(PBar[i],19.0000,0.000000 ); UpdateTextDraw(i); }
case 35: { TextDrawTextSize(PBar[i],17.0000,0.000000 ); UpdateTextDraw(i); }
case 36: { TextDrawTextSize(PBar[i],14.0000,0.000000 ); UpdateTextDraw(i); }
case 37: { TextDrawTextSize(PBar[i],11.000000, 0.000000 ); UpdateTextDraw(i); }
}
}
if(RobbingInfo[i][pRecently69cent] == 1)
{
new ID;
new string[120];
new rand2= random(10000);
format(string, 120, ""COL_GREY"["COL_LRED"ROBBERY"COL_GREY"]"COL_YTUNA" %s "COL_WHITE"has robbed $%d from the 69 Cent Store in idlewood.", PlayerInfo(i), rand2);
SendClientMessageToAll(0xFFFFFFFF, string);
RobbingInfo[i][pRecently69cent] = 0;
TextDrawHideForPlayer(i, RBINP);
TextDrawHideForPlayer(i, RBMAINBOX);
TextDrawHideForPlayer(i, RBNAME[i]);
TextDrawHideForPlayer(i, RBCL);
TextDrawHideForPlayer(i, RBCLR);
TextDrawHideForPlayer(i, PBar[i]);
TextDrawHideForPlayer(i, PBarBack);
if(gTeam[ID] == Team_Cop || gTeam[ID] == Team_Army || gTeam[ID] == Team_FBI || gTeam[ID] == Team_Guard)
{
format(string, 120, "[DISPATCH] %s has robbed the Los Santos 69 Cent Store in LS idlewood. Respond now.", PlayerInfo(i));
SendCopMessage(string);
return 0;
}
IncreaseWantedLevelNM(i, 6);
GivePlayerMoney(i, rand2);
if(IsPlayerAttachedObjectSlotUsed(i, i)) RemovePlayerAttachedObject(i, i);
PlayerTextDrawHide(i, BANKR[i]);
IncreaseScore(i, 2);
AccountInfo[i][pRobSkill] += 1;
format(string, 120, "[SKILL UPGRADE] Your robbing skill has increased. Read /robjob.");
SendClientMessage(i, COLOR_GREY, string);
}
PHOTO
