23.07.2014, 09:50
(
Последний раз редактировалось icra; 24.07.2014 в 16:28.
)
Automatic Cheats Detector
Filterscript:
Features:
- Detects if player has external mods (s0b*i*) trough OnPlayerSpawn.
- RCON/Console command: acdhelps (shows a list of commands)
Commands (/)acdhelps:
- (/)togacd: Enable or disables the cheat check.
- (/)togacdlogs: Stores when a player get kicked/banned for mod detected.
- (/)togacdban: Bans player IP Address if mod is detected, else kicks him.
- (/)togacdnot: Enables or disables player notification while kicking/banning.
- (/)acdstatus: Check ACD status.
- [!] Note: Commands settings aren't permanent. Please, edit acd.pwn to configure permanently the filterscript.
Configuration (inside acd.pwn):
- bool:ACDToggled = true
- bool:LOGToggled = true
- bool:BANToggled = false
- bool:NOTToggled = true (Added in 2.0)
Functions:
- ACD_Toggle(bool:ACD_status) : Enables/disables the script
- ACD_ToggleLogs(bool:ACD_status) : Enables/disables script logs
- ACD_ToggleBan(bool:ACD_status) : If enabled, will ban players instead of kicking them
- ACD_KickedCount() : Count of kicked players
- ACD_BannedCount() : Count of banned players
- OnPlayerCheatDetected(playerid) : Called when a player cheats
- Include:
- Filterscript: